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posted in Survival read more

Basic Island is probably very bad.
Access to Grudge and Pyroblast can be very helpful.
Gush is probably a lot worse than Deep Analysis, Treasure Cruise, or Sylvan Library.
Good luck everyone!

posted in Single-Card Discussion read more

This guy is arguably better in some cases, since he doesn’t force your other guys to suicide attack. Obviously worse because the tokens don’t have the option to attack in that first attack step.

posted in Survival read more

@zaefermalkav
Honestly, I see no reason why the Mox Diamond version doesn’t also play Leovold? It has so many lands already that incorporating a Bayou and a Jet can’t be a problem.

posted in Vintage Strategy read more

I can’t imagine a reason Hollow One isn’t a 4 of in the main.

posted in Vintage Strategy read more

@rat3de in my experience developing Survival, that’s not really true when you play normal cards. Phoenix, for example, is castable and is a decent clock. Wasteland/Strip Mine are fine cards and offer a quality plan even without using Loam. They just happen to work together.

Edit: I lied, not working on this. Phoenix are over 50 tix. Not spending that much to brew rn.

posted in Vintage Strategy read more

There was a thread for Bazaar control, by @YakuzaXRock I think. Perhaps some inspiration can be found there?

In fact, I think I’ll work on something this afternoon. I’m thinking Loam/Wasteland/Strip Mine all sound lovely. Ancient Grudge, Deep Analysis, maybe even Accumulated Knowledge...

posted in Vintage Strategy read more

Deep Analysis seems too good not to play, right?

posted in Combo read more

@desolutionist
You’re encouraging me to bust out some Lake of the Dead... that’s not nice!

posted in Combo read more

@13nova
Pack Rat is another reasonable choice in lieu of the Oath idea.

posted in Survival read more

@aeonsovarius
I almost always side out a VV. Sometimes 2. Idk what you took both with Squee and Wonder our for, or in what matches, but it’s not an awful plan.