Posts made by wappla
posted in Vintage Community read more

@trius Except they don't take a knee for sportsmanship. It is the higher +ev play than running their offense- less risk of injury or disastrous negative outcome.

posted in Vintage Community read more

They are needlessly giving you information (about their decision making, play patterns, attitude, possibly deck contents), so you should be actively pleased when they do this.

posted in Survival read more

Been following this thread for a while but finally have something (kinda) to contribute.

In the past, I dabbled with Thalia in Gush token decks and found the combination of Thalia and free counterspells to be the best possible thing you could be doing against other blue or combo decks (2 year old list for reference) The deck was critically weak to Workshops, however, because I was basically taking a Gush deck and adding 4 more cards that were bad against Shops to it. Can we get a couple Thalia to fit in one of these Force/Survival decks?

Here's a 62 card GUWB version with 17 blue cards that needs cards cut. Thalia eats into the blue flex count just a little too much it seems. Maybe someone with more confidence can't find the non-blue cuts. Cutting Jet and the black splash and going straight Bant would get you to 61, but with 1 fewer mana source than @kaluma's BUG (only 3 DRS/Hierarchs here because I added a fourth mox.) Maindeck Squee is another unfortunate casualty.

// 60 + 2 Maindeck (What to cut?)
3 Thalia, Guardian of Thraben
3 Deathrite Shaman
1 Elvish Spirit Guide

Survival Core
4 Basking Rootwalla
4 Hollow One
4 Vengevine
4 Survival of the Fittest
4 Bazaar of Baghdad

17 Permanent Mana Sources + Lotus
1 Black Lotus
1 Mox Emerald
1 Mox Sapphire
1 Mox Pearl
1 Mox Jet
1 Forest
3 Misty Rainforest
2 Tropical Island
2 Mana Confluence
1 Savannah
1 Tundra
1 Bayou
2 Windswept Heath

12 Blue cards + 5 random cards that are also blue = 17
1 Ancestral Recall
4 Force of Will
4 Mental Misstep
1 Time Walk
1 Treasure Cruise
1 Wonder

1 Vendilion Clique
1 Trygon Predator
1 Leovold, Emissary of Trest
1 Jace, Vryn's Prodigy
1 Spellseeker

posted in Official Tournament Results read more

@griselbrother said in LCV September -21 Players - Top16 Decklists:

Well, Mentor is probably the best card ever printed, so it's no surprise. It really should be banned. And I'm very liberal in regards to the banned/restricted list.

best card ever not modern playable confirmed

posted in Vintage Community read more

You know, I bet this format would be better if WoTC didn't let a few Twitch streamers make the restriction decisions for the past 3 years.

posted in Single-Card Discussion read more

We found the Anticipate of discard effects.

posted in Single-Card Discussion read more

Count on vintage players to never get set abbreviations right.

posted in Single-Card Discussion read more

Shops is the tempo/prison deck you're imagining the format is missing. Mishra's Workshop and Ancient Tomb are very obviously what you need to have to facilitate playing 30 creatures.

They can push non-artifact creatures ad infinitum, if the broken mana's not there, they're all just marginal sidegrades over each other and you can't get them into play fast enough. Archetype needs at least Caverns 5-8. The current Survival decks are good evidence of this; they're using Bazaar as mana accelerant broken enough to facilitate a hatebear gameplan. No accident the most successful Thalia decks of late use either Ancient Tomb/Eldrazi Temple or Bazaar of Baghdad.

posted in Eldrazi read more

@stuart Nah that splash is all about Energy Flux

posted in Vintage News read more

@smmenen As you well know, the issue then becomes that any subsequent printing can undo the effect of the narrow restriction and push Shops back to a problematic place. You then have an unnecessary card on the restricted list (the one you hit to tailor) and the need to add another.

And this is arguably what happened when Walking Ballista (or Fleetwheel Cruiser or Thought-Knot Seer) was printed. The meaning of the Chalice and then Lodestone restrictions was destroyed by new printings. To restore the meaning of those restrictions, you had to narrowly tailor again, by adding Thorn to the list. We now have add three Modern-legal artifacts to the Vintage restricted list in as many years and are discussing adding another.

While I agree the strategy of narrow tailoring can be effective at achieving desired metagame percentages in the short term, it leads to restricted list inflation in the long term, as we have seen.

posted in Single-Card Discussion read more

Can a judge confirm that this does not remove the artifact spell restriction of Workshop mana?

posted in Single-Card Discussion read more

Pitches to Force, a big upside compared to many other Oath fatties.

posted in Off-Topic read more

@bazaarofbaghdad If it's not playable, then it's irrelevant. If it is playable, then doesn't it just make Misstep more important because it stops the T1 mana dork you're using to accelerate this out t2?

posted in Decks read more

I'm talking about Moxen and Mishra's Workshop. You're talking about Hedron Archive. You're correct identifying Chandra and Bloodbraid as belonging to the latter category.

posted in Decks read more

@hierarchnoble No, Bloodbraid is not acceleration the same way Dark Petition and Chandra, Torch of Defiance, are not acceleration.

posted in Decks read more

Every deck in the format needs efficient mana acceleration beyond moxen.

  • MUD has Tomb and Workshop
  • Dredge has Bazaar
  • Storm has Rituals
  • Blue decks have Force of Will (turns all blue cards into rituals considering the fair cost of Counterspell is UU)
  • Fish/Hatebears have Spirit Guides and DRS/Hierarch

The intrinsic problem of the super-archetype is that its acceleration isn't as good as the other pillars. (All the reason why White Eldrazi was the best Thalia deck the format has seen.) Every designer who has spent time in splashing around with these decks comes to appreciate this fundamental flaw.

Keep on fighting the good fight.

posted in Vintage Community read more

Not only are decks with Mental Misstep neither homogenous nor dominant, they are nowhere close to being homogenous or dominant.

Moxen, Workshop, and Bazaar will always prevent Misstep from being anywhere near as oppressive it was in other formats.

Zero reason to consider restriction.

posted in Vintage Community read more

The number of Modern-legal cards restricted in Vintage is getting comically large.

posted in Single-Card Discussion read more

@serracollector said in [XLN] Unclaimed Territory:

This lets me run Eldrazi in my Merfolk list. Displacer gonna be blinking Silvergils all day long. Fear the fish.

This is a really good point. Having 8 tribal + colorless lands enables splashing Eldrazi in other tribes very easily. Probably more relevant for Modern than Vintage, but nonetheless