Old Tom Bombadil is a merry fellow,
bright blue his jacket is, and his boots are yellow.
We used to have a nice little tournament series here in Hesse, Germany, but appearance went down with job and family business, so the organizers finally quit it and sold their power. It’s a totally understandable move but still sad. Others quit as they didn’t like Vintage becoming more powerful with new cards like Paradoxical which I understand less as the format is still diverse and really challenging. But that’s how it is in the moment with almost no real tournaments around.
I really like this approach and the deck looked sweet in stream-action. But it suffers from the same problem all fair blue decks but BUG do in the moment: Your first games against Shops and Dredge are nearly unwinnable and the hate out of the board is not enough and not good enough. I so hope for some regulating moves on Monday to free great innovation like that.
I have tested URw Arcanist Xerox quite a bit as well. Arcanist definately pushes this archetype on a new level, offering constant and costfree card advantage it didn't have before. It has games against almost all of the major archetypes in the moment, Karn, BUG, Survival, but still struggles with Dredge. I am working on a more hatefull version with maindeck Wastelands and/or Containment Priest/Pithing Needle, but didn't find the perfect constellation yet. Another option would be to add black, as Matt did in one Challenge. But Mentor and Swords to Plowshares are probably too much of a loss.
It is true to better compare this card with Bob. But at least Arcanist seems to be good enough to replace Snapcasters or JVPs in the lists I have seen far as all of them use the graveyard as a resource. People did even cut Treasure Cruise. This might have something to do with Narset but is still worth mentioning (restricted, totally overpowered Treasure Cruise! In a cantrip deck!). On a sidenote: Plague Engineer is pretty good against Arcanist (and a nice card in general).