Joined
Last Online
Recent Posts
posted in Official Tournament Results read more

Now, mind you, there are a LOT of things I'd change about this list if I had it to do again and I'm not sure I'd even go 5-Color next time, but here was what I ran:

5-Color Humans

Land (17):
4 Cavern of Souls
4 Unclaimed Territory
4 Mana Confluence
4 City of Brass
1 Undiscovered Paradise

Artifacts (6):
1 Black Lotus
1 Mox Pearl
1 Mox Sapphire
1 Mox Emerald
1 Mox Jet
1 Mox Ruby

Enchantments (4):
4 Suppression Field

Creatures (31):
4 Noble Hierarch
4 Mother of Runes
3 Dark Confidant
4 Thalia, Guardian of Thraben
4 Containment Priest
3 Thalia’s Lieutenant
1 Lavinia, Azorious Renegade
2 Kambal, Consul of Allocation
3 Reflector Mage
3 Mantis Rider

Instants (1):
1 Ancestral Recall

Sorceries (1):
1 Time Walk

Sideboard (15):
4 Deafening Silence
3 Sanctum Prelate
4 Mayor of Avabruck
3 Blood Sun
1 Thalia’s Lieutenant

posted in Official Tournament Results read more

@desolutionist

Costs 5 under a Thalia and I just won't overcommit. lolz 🙂

posted in Official Tournament Results read more

I'm the one who played it. I could pm it to you.

posted in Vintage Community read more

Do people think that perhaps Pyroblast will have less representation now?

posted in Vintage News read more

@craw_advantage & @volrathxp I guess I'll just have to prove you wrong with results. What I was trying to say before is that a 1-drop that does this much to slow down the game is exactly what hatebears needed to get to its real threats without losing the game. Threats like Knight of the Reliquary or Thalia or even Prelate vs. like the Xerox matchup. I feel you are also underselling this card in THAT matchup. If you are on the play and drop this turn 1, you just stopped them from getting basically the ONLY turn 1 that kills you: Lotus-Mentor-Cantrip. You also stop them from chaining cantrips at all in the early game. Obviously this card is more effective vs. Storm variants, but I believe that, when coupled with cards like Thalia/Grand Abolisher, Ouphe and Wasteland, this card will synergize quite well with what a hatebear deck is designed to do. You could always say they can just "bounce it" and go off. That is an asinine way to look at it. The point is that you spent 1 mana on turn 1 to play out something that does 2 things:

  1. They must answer to go off.
  2. In order to get to their answer they have to play 1 spell a turn which slows down even FINDING the answer.

This card is leagues past Damping Sphere for a couple reasons:

  1. 1 mana
  2. Enchantment (can't be hurkyl's-ed)
  3. They actually can't cast 2 spells a turn whereas with sphere they just pay 1 more mana.

So, anyway, I know I'm not changing any minds with this, but I have a tremendous amount of experience building and piloting hatebears and I think I know "good" when I see it.

-Storm

posted in Vintage News read more

@volrathxp I do not think you are seeing the big picture on Deafening Silence. The fact that it costs W and not like 1W is a huge deal. Many of the decks that will want to use this as a speed-bump will be prison-style hatebear lists that seek to lock the opponent out with things like Thalia, Prelate and Ouphe/Force of Vigor. In a deck like that it is actively bad to load up on moxen (and hence we see why Damping Sphere costing 2 colorless was too slow). Damping Sphere could also easily be played around. This card allows only the 1 spell a turn. Period. That is way different. This card is also great in multiples vs. Storm because now that Repeal does next to nothing. Nice 2 mana cantrip. Nice deck. Lol. I think you grossly underestimate this card and I look forward to crushing opponents who think similarly.

posted in Single-Card Discussion read more

@full-rod said in [ELD] Deafening Silence:

Tinker blightsteel is an option for DPS. A hatebear deck that runs multiples of this card would tend to be less threatening than the usual hatebear decks.

Well I find that laughable. A hatebear deck running multiples of this card is going to be busted. And blightsteel? Elvish Reclaimer into Maze on their endstep finds that laughable too. As does Knight of the Reliquary. Is turn 1 Blightsteel still an issue? Sure. It is for any deck though. I also run 4 maindeck Containment Priest as a pre-emptive measure to blightsteel.

posted in Single-Card Discussion read more

@vaughnbros you're forgetting 3-4 Deafening Silence. That's another new 1-drop I run.

posted in Single-Card Discussion read more

@vaughnbros Storm is going to be a UBGW deck now to accommodate Ray of Revelation? News to me. Also, Decay is the same single spot removal that Chain is. I think this card will be extremely difficult for Storm to weather because in most decks running it (at least the ones that I'd build) they'd run a lot of other lock pieces (Thalia, Collector Oupe, Sanctum Prelate, Wastelands etc.) in addition to the Silences. I think there may bw more dark days for Storm on the horizon. That's my weather forecast.

-Storm

posted in Single-Card Discussion read more

Fair, but I think this is more of a game changer for a deck like hatebears/GW Humans because it gives a deck that previously had no early game fixing access to it. Dredge isn't struggling for a draw engine the way dudesmatter.dec is.