Those Revised ones make me so happy. Great work!
Posts made by revengeanceful
RE: Survival Salad
Hey guys! Long time Vintage player but haven't played too much recently as I haven't been enjoying the format as much. That being said, I decided to go to Champs and now I'm trying to decide what deck to play. I like that it attacks the format from a different angle and it looks like a TON of fun to play. My question is, if Champs was tomorrow, what list would you sleeve up? I've seen varying lists online and would like to test the next few days on MODO. Thanks!
I'd still go with the GUW list that won Asia Vintage Champs, -Spell Queller, +Dryad Militant. I don't think you need red or black to have a good shot against the field. Others will likely disagree, so you may have to try multiple versions and see which you like best.
RE: How to beat Paradoxical Outcome
I still feel like the Bant Survival deck that won Asia Vintage Champs, perhaps with a few tweaks, strikes the right balance of attacking PO without sacrificing other matchups too much. Having access to five Stony/Rod after sideboard along with Chalice, Thalia, and a fast clock means the deck is well prepared for that matchup and still has game against the other decks in the format.
RE: What content do you not get enough of?
One thing I'd love to see more of is gameplay videos that aren't just streams posted after the fact. I get why we don't have a lot of these, since they take more editing work and time commitment than just posting a stream, but I'd love to have more of these.
RE: Is Old School killing paper Vintage?
Based on all of comments to this thread maybe Vintage should take page from Old School and hold more regional events with very small prize pool and the proceeds going mostly to charity.
The Old School events are getting more that 80 players and they are drawing players from all over the country. If there are issues getting a monthly event fired in local areas maybe do a yearly or bi-yearly event to get a better draw. If this was done on a regional level we could have more events with more people. The EV would be next to zero but there would be more paper Vintage played.
This is something I could get behind. I know some local card store owners would be down with this my area.
I dunno, I've run an annual full-proxy charity Vintage event the last two years with a small prize pool in an area that doesn't get a ton of Vintage events, and haven't broken the 20 player mark either time. I really marketed the hell out of it this year too, so I don't know that what you're describing is the solution.
RE: [GRN] Assassin's Trophy
My oath didn't trigger once during the whole evening. I desperately hard-cast my Inferno Titan once, but after one swing it got assassinated. I will definitely need to tweek my deck I think.
I wouldn't go so far as to say that you definitely need to tweak your deck after a testing session against one BUG control list, unless your metagame is swamped with BUG players that you expect to immediately go to 4x Decay 4x Trophy.
RE: [GRN] Molderhulk
It's interesting for Survival. I don't think it would cost two reliably enough for current builds, which we've seen don't want more than one or two three mana creatures. Maybe a newer build that derives more value from having creatures in the yard could want this?