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posted in Decks read more

I think Hollow One is a better 4 CMC game ender than Smoke Stack. However, staxxing someone out is much more satisfying.

posted in Decks read more

I really like your list; it's a lot more aggressive. That might be the right call now as Force of Vigor really screws over slower MUD decks. Here is my current list. It's a lot more Stax based but i'll definitely try Hollow One.

// Vintage Welder Stax

// 60 Maindeck
// 30 Artifact
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Trinisphere
1 Chalice of the Void
2 Crucible of Worlds
3 Smokestack
1 Mana Crypt
2 Ensnaring Bridge
2 Uba Mask
4 Tangle Wire
1 Mana Vault
3 Sphere of Resistance
3 Null Rod

// 8 Creature
4 Goblin Welder
1 Lodestone Golem
3 Phyrexian Revoker

// 22 Land
4 Mishra's Workshop
3 Bazaar of Baghdad
1 Barbarian Ring
3 Mountain
4 Wasteland
1 Strip Mine
1 Tolarian Academy
3 Ancient Tomb
2 Cavern of Souls

// 15 Sideboard
// 10 Artifact
SB: 4 Grafdigger's Cage
SB: 1 Null Rod
SB: 1 Ensnaring Bridge
SB: 1 Crucible of Worlds
SB: 3 Tormod's Crypt

// 2 Land
SB: 2 The Tabernacle at Pendrell Vale

// 3 Sorcery
SB: 3 By Force

posted in Single-Card Discussion read more

https://www.reddit.com/r/magicTCG/comments/ckv8fj/c19_angie_falkenrath/?utm_source=share&utm_medium=ios_app

Sorry can’t link on mobile.

This seems like it’ll have some potential in a madness deck. Overall it may be too cute and survival is just better, but this does seem interesting as you can cycle several cards per turn.

posted in Single-Card Discussion read more

@vaughnbros Sensei’s divining top plus foundry inspector plus this lets you draw your entire deck.

posted in Vintage Strategy read more

@thewhitedragon69 the issue I find is that by making a deck not soft to Karn, it becomes weak to blue.

I’m fine with that as you can’t have it both ways. But some players want to hedge against everything.

Basically do you want to beat Karn? You can but you’d be a dog to 50% of the meta running blue. If you don’t want to lost to blue, then lose to Karn.

I’m fine with those being the choices, but it seems like others aren’t.

posted in Vintage Strategy read more

I think one of the biggest things is that people are trying to find ways to beat Karn with their current decks. Maybe a new deck needs to be brewed that has a bad blue or dredge matchup. A deck can’t be “51%” against everything.

Some people disagree, but I don’t particularly hate a rock papers scissors meta.

posted in Decks read more

I play red shops. I think Karn is best when he's in a deck that can abuse him, but not rely on him. Goblin Welder stax is probably worse than mono brown stax, but i like the additional dimension that welder brings.

posted in Single-Card Discussion read more

@zias I've been a player of red shops for a long time. I just jammed 4 Karn in place of some number of Null Rods/lock pieces. Karn is insane. He's really good. I like how he can win on his own, but is even better if the deck is built in a way that doesn't rely on him.

posted in Vintage Strategy read more

So now the question for shops; grafdggers cage or leylines now?

posted in Single-Card Discussion read more

alt text

1G - Instant
You gain 3 life
Storm

Counters a Tendrils kill. Does nothing for Mentor's tokens. I don't think this card is strong enough but it sure is interesting.