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Detroit area
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About me

I started playing Magic in the fall of 1995 with some friends that I worked with at a bar. I took a quick liking to the game and soon wanted to be competitively. I purchased a Timetwister for $100 and I played at Gen Con in 1996 in both Type 2 and Type 1. I just remember loving the game and went all in at that point. I purchased all of the power cards with the exception of Black Lotus. I played mostly casually in college and when I got married I just played Friday night magic for a few years. Around 2010 I decided that I only wanted to play Vintage seriously. It was the year before my son was born and I played some very intense magic. My son was born and now I am limited to about one tournament a week. I play with my brother every week to test out decks and talk shit. I still love the game and I will never sell my cards.

Recent Posts
posted in Single-Card Discussion read more

@wfain Our friend @chubbyrain took it down. Here is his list
1 Treasure Cruise
1 Time Walk
1 Ancestral Recall
1 Merchant Scroll
1 Gitaxian Probe
1 Demonic Tutor
1 Teferi, Time Raveler
1 Narset, Parter of Veils
1 Yawgmoth's Will
1 Underworld Breach
1 Mox Sapphire
1 Mox Ruby
1 Mox Pearl
1 Mox Jet
1 Lotus Petal
1 Lion's Eye Diamond
1 Black Lotus
1 Vampiric Tutor
1 Spell Pierce
1 Repeal
1 Peek
1 Ponder
1 Brainstorm
1 Daze
1 Dig Through Time
1 Flusterstorm
1 Force of Negation
1 Gush
1 Brain Freeze
1 Mental Misstep
1 Lightning Bolt
2 Dack Fayden
3 Pyroblast
4 Force of Will
4 Preordain
1 Monastery Mentor
1 Island
2 Volcanic Island
2 Underground Sea
2 Tundra
2 Scalding Tarn
2 Polluted Delta
2 Misty Rainforest
2 Flooded Strand
Sideboard
1 Yixlid Jailer
1 Containment Priest
1 Engineered Explosives
1 Fragmentize
2 Hurkyl's Recall
1 Hydroblast
1 Infernal Reckoning
1 Leyline of the Void
1 Ravenous Trap
1 Swords to Plowshares
1 The Tabernacle at Pendrell Vale
1 Tormod's Crypt
1 Wear / Tear
1 Lightning Bolt

posted in Off-Topic read more

I think that MTGO has made playing Vintage much less enjoyable. I know several players out there brew and make new decks and experiment with regular the arch-types but MTGO creates so many feel bad moments and since there is not any real conversation it feels so much worse.

I look at the Vintage MTGO results and it all looks so simple, there are 5 or 6 decks to beat and you play one of those or you cannot win. It so much more complex than that. I think Vintage is in a really good place right now the format is wide open. You can really brew and think outside the box and a lot of things can win.

The MTGO feedback loop can be brutal but MTGO is not Vintage. I am only focusing on paper events for this year and it has made me see Vintage in a very different light. It is different for everyone but that is working for me.

posted in Single-Card Discussion read more

@brass-man I'm going to build a Paradigm Shift deck with this card.

posted in Single-Card Discussion read more

@desolutionist I actually quit playing for a year when it was the Stax vs Slaver meta game. I hated it so much. When I think of Vintage I remember Black Vise Prosperity and the fast Academy decks being super fun. I actually like Vintage right now, just hate MTGO. I find any Magic played in paper is just more fun.

posted in Single-Card Discussion read more

You can play Paradigm Shift and Tormod's Crypt yourself.

posted in Single-Card Discussion read more

How does the escape mechanic work with the stack here? If I have ancestral in the yard and I cast it then my opponent counters it, can I cast it again while the counter is on the stack?

posted in Single-Card Discussion read more

This card is going to be extremely powerful in a control shell. If you play Dack Fayden then crack a fetch you have 3 cards in the yard. You can cast Ancestral Recall and Time Walk multiple times. you can just play into counter magic and replay the spells over and over again.

posted in Single-Card Discussion read more

This card is good, not sure if it is good enough for Vintage. It is very good with Dack Fayden. It is also very good with Bazaar of Baghdad. I can see some very efficient artifacts, planeswalkers or creatures making use of this. Oath decks can also really break this card with the right build.

posted in Vintage Community read more

I do have really have a place to post thoughts about MTG cards aside from here so I'm going to put this out in the aether.

I think fetch lands have had an adverse effect on Magic overall, but their function is needed to be able to play any decks that do interesting things in my opinion. I think they could have been designed in a way to minimize their hyper efficient use by having them read something like this: Look at the top 10 cards of your library. You may reveal a (land type A) or (land type B) and put that into play. Put the rest of the cards on the bottom of your library in a random order. Exile this card.

Not sure if other players think fetch lands are not good for Magic but I wanted to share this thought.

posted in Vintage Community read more

@nedleeds That is hilarious. Lotus was my last piece of power. I played for almost 10yrs without one. Now that I have had one for more than 10yrs I would never want to play Vintage without one.