Best posts made by L0cke17
posted in Single-Card Discussion read more

So I did some more testing in a UWG mentor list. I had 1 worldly tutor, 1 green sun's zenith and the usual cantrips and such to find 1 copy of Mirri. I played about a dozen games with a friend on the standard UWR mentor list. In the games where it resolved, which was maybe 5 of those games, I could protect it sufficiently about half the time playing 4 force, 4 misstep, 1 misdirection, 1 flusterstorm. Of those 3 games where it resolved, and lived long enough to untap, it basically completely shut down my opponent's mentors and allowed me to run away with the game very easily. But because it was so unreliable at doing so I don't think it will be good enough.

posted in Tournament Reports read more

So for this event I was playing BUG. I had been testing a Paradoxical list, but I was unhappy witht he performance of all of it, so I just went with something I knew a bit better.

4 Deathrite Shaman
1 Jace, Vryn's Prodigy
3 Leovold, Emissary of Trest
1 Managorger Hydra
1 Manglehorn
2 Ramunap Excavator
1 Snapcaster Mage
1 Trygon Predator

3 Abrupt Decay
1 Ancestral Recall
2 Flusterstorm
4 Force of will
2 Mental Misstep
1 Snuff Out
1 Demonic Tutor
1 Gitaxian Probe
1 Green Sun's Zenith
1 Ponder
1 Time Walk

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Sapphire
2 Null Rod
1 Sylvan Library
1 Jace, The Mind Sculptor

1 Bayou
1 Library of Alexandria
3 Misty Rainforest
3 Polluted Delta
1 Strip Mine
3 Tropical Island
3 Underground sea
4 Wasteland

1 Abrupt Decay
1 Dismember
1 Mindbreak Trap
2 Nature's Claim
3 Grafdigger's Cage
1 Null Rod
2 Energy Flux
4 Leyline of the Void

Apologies, but I forgot to write down all the names in my notes.

Round 1: vs Oath Win 2-0

Lost the die roll. This match was not particularly notable. Game 1 I had an early pair of deathrites, and forced 2 Oaths, then decayed 2 more and the game was ended rather rapidly.

Game 2 was even more lopsided. I sat on a library on the draw for several turns until I could find a decay+force, then played a Deathrite and Ramunap Excavator+strip mine on turn 6-7 and just countered or killed the one oath he found before I strip mined away all of his lands and landed a null rod to turn off his fast mana and he scooped.

Round 2 vs Shops (Ben Kennedy I think?) loss 1-2

Lose the die roll again. Game 1 turn 1 he plays a foundry inspector, sphere of resistance, and hangarback walker. Follows it up with a hangarback walker. I'm never really in this game at all.

Game 2 I start with lotus+wasteland into Green Sun's Zenith for Ramunap Excavator. I force his first sphere then start the wasteland train until he scoops.

Game 3 was pretty crushing. We traded wastelands early, and he ended up with a hangarback and a sphere and 1 mox to my 1 land for many turns. Eventually I draw no gas, and he finds a ravager and just kills me with his random extra artifacts.

Round 3 vs Mono-White hatebears Win 2-1

Game 1 was incredibly weird. In the first 5 or so turns we each had around half a dozen creatures in play, none of which could profitably attack leading to a ridiculous stalemate, including a Dryad Militant on his side making my deathrites worthless. However, I had a Ramunap Excavator and eventually got a strip mine and started wearing down his lands. He scoops to zenith for Trygon Predator to start swinging in for lethal overhead.

Game 2 I just got crushed beneath thalia, vryn wingmares, and spirit of the labyrinth.

Game 3 we trade several wastelands each early, leaving him with just a stoneforge mystic and a single plains in play, with batterskull in hand, and me with a single mox jet for mana. Eventually I play a Deathrite and start to recover, where he never draws another land for a long time. Game is sealed up when I find strip+ramunap excavator and he scoops.

Round 4 vs UR Delver Win 2-0

Game 1 I play a DRS turn 1 and fight a misstep fight over it which I win. Then I play a leovold turn 2 and force his force. After that the game purely revolves around him trying to remove Leovold and me drawing a million cards off it and keeping it in play with the stream of counterspells I draw. He finally concedes when I find Ramunap+strip and remove all his lands, with his only mox being held in check with null rod and being down to 1 pyromancer token.

Game 2 I get an early ramunap Excavator and leovold and strip mine comes into play really early sealing this game up by turn 5 or so.

Round 5 ID with Painters Servant (win 2-0)

Draw into top 8, but played for fun. Game 1 he plays grindstone then time vault. I have DRS+ Null rod, then play Ramunap+DT for strip. He never gets an out to any of that and game is over really fast.

Game 2 was even more lopsided. Decayed a Painter's Servant, played Null Rod, then followed up with Leovold. Countered 2 removal spells and then skillfully drew all 4 wastelands and the game was over.

I was in the top 8 as seed 6

Top 8: vs Shops (ben Kennedy again) win 2-0

This was a rematch of my only loss from the swiss. Game 1 was a complete blowout. He went Workshop, sol ring, which I misstepped. Then he went to cast thorn, which I forced. I played lotus->Ramunap Excavator-> wasteland for his workshop. He only had factory, I untapped played mox, replayed wasteland from the yard, and played null rod. He scooped.

Game 2 he had a turn 1 Foundry Inspector. I wastelanded his Workshop and played a jet and DRS. He followed up with a sphere, but I time-walked on my turn, then wasteland him and DT for Energy Flux. I cast it the next turn and he scoops.

Top 4 vs Oath (Ben Kendrick) Win 2-0

Game 1 was incredibly close. He had a slow start, and I had Library on the draw. On turn 3 he played a show and tell into Dromoka, I put in DRS. On my turn I tried to cast Jace, TMS. He forced, going hellbent. He then proceeded to beat me down with dromoka for 4 turns (I gained some life off DRS to prolong my life) and on the last possible card from library I find DT and tutor for and cast snuff out with mana to kill his Dromoka with flusterstorm and force backup. He plays time vault, and I null rod, then he casts oath and I decay it and then find Strip Mine and zenith for Ramunap Excavator and he concedes after I take him below 2 lands.

Game 2 I keep a hand with decay and nature's claim, he has to give me like 5 tokens off Orchard because I keep wastelanding his other colored sources. He is constanly 1 land away from being able to play something to win, but then Ramunap Excavator comes down and keeps him out of the game entirely.

Finals vs Pitch Dredge Chris Loss 0-2

Game 1 I have a decently close match because he mulliganed 28 cards with Serum Powder and exiled most of his bridges. I have an active DRS, but he manages to get an elesh norn into play along with 2 prized amalgams threatening lethal and I have no outs.

Game 2 I have to mulligan to 5 just to have a hand with spells in it. It has no colored mana, but does have Leyline so I keep. Turn 2 I find a Cage and play that as well. He just filters with Bazaar until he finds a Hollow one and beats me to death with it while I sit on no mana and no useful spells. I didn't even think about the possibility of hollow one so I didn't bring in my claims to possibly kill them. I eventually draw a couple creatures, but it is significantly too late. I still walked away with a Bayou for my troubles, and a good number of other cards (many provided by Team Tusk) from the raffle during the event:

alt text

Overall I was pretty happy with the deck. Ramunap Excavator overperformed significantly. I think 2+ 1 green sun's zenith was the correct number. I cast DT ~10 times today, and 7 of those it was for Excavator or Strip. The other 3 were snuff out, Energy Flux, and once for Lotus to cast the Excavator. The fact that it was a 2/3 was incredibly important and it was a massive upgrade over crucible in this particular list.

Jace Vryn's Prodigy however was godawful today. Nearly every time I drew it I wished it was anything else. I would probably rather play another Sylvan Library or another removal spell over it. Honestly, I'm strongly considering an edict of some sort, maybe Diabolic Edict, or a Liliana of the Veil.

Snuff Out was awesome. Having a 'free' removal spell was very relevant in several games. It not being able to hit black creatures was a serious drawback though. I would consider running more if the hefty life cost wasn't there. There were several situations where I wished I could have had a Toxic Deluge today, so perhaps that should be something to work in later.

Managorger Hydra was decent, it was a large body for reasonable cost, but was not as good as I would have expected.

One thing we kept joking about during the day was that I should be playing an Azusa to combo with the Excavators, and I honestly think I will try that instead of the Managorger or JVP.

@thecravenone did a great job running the event, and I had a blast. The venue was also excellent, 4th Tap Brewery in Austin TX.

Thanks for reading!

posted in Vintage Strategy read more

@mdkubiak said:

@Ten-Ten Since What makes Mind Twist great against Mana Drain specifically?

He meant mana drain having lots of good targets makes playing mind twist alongside it better, because you can cast it for large numbers more easily.

posted in TheManaDrain Metadiscussion read more

On the unread threads page, there is no option to go to the last post you havent read, just the first post in the thread, and the last post in the thread.
Its kinda frustrating to have to go back and reread to find your place every time you open the thread up again. We need a last unread post button.

posted in Vintage Community read more

This is the biggest disappointment. This had the potential to be the first set I actually spent money on, but they left out mana drain. Whoever designed this crap should be fired and replaced with someone who actually cares about card availability for the masses. Mark Rosewater even said somewhere in the last couple of days that they deliberately leave out important reprint-worthy cards so they can have headlines for the next time they do an eternal masters 2-3 years.
If they did it correctly, and reprinted many of the cards we need to grow the paper community, by the time 2-3 years rolls around demand would be so high again for the cards that they would still be insane moneymakers, and people could afford to actually play the format.

posted in Tournament Reports read more

@Arianeira Probably your best bet for fitting 1 strip in the deck is to cut the mox emerald or ruby. As far as a maindeck disenchant effect, you have EE, which functions better under thorns and gets most of the things you would want to be disenchanting anyways, while having better applications vs token strategies.

posted in Tournament Reports read more

So I've been playing with this a bit last night and some today.

I have gotten in ~8 matches vs shops/elrazi (5 Ravager TKS, 1 Jaco-drazi, 2 tribal eldrazi). I won 4 of the 5 vs ravager/tks shops. Their mana seems a bit finicky and DT for waste/strip was often enough to just crush them under their own spheres. I lost in a not even close match to Jaco-drazi, but it was just one match (and they had multiple null rods both games). I lost to 1 tribal eldrazi when they had a triple mimic draw 2 games in a row and beat the other. Strixes in the main seems to help a lot vs these. TKS is super frustrating, I would rather Lodestone be back than TKS's duress honestly.

Heres where I'm at:


1 Swamp
1 Sol Ring
1 Scrubland
2 Underground Sea
2 Tundra
1 Mox Jet
1 Mox Emerald
1 Mox Sapphire
1 Mox Ruby
1 Mox Pearl
1 Plains
4 Flooded Strand
2 Island
1 Tolarian Academy
1 Black Lotus
1 Marsh Flats
1 Wasteland
1 Polluted Delta
1 Strip Mine
1 Library of Alexandria

Birds and such

3 Baleful Strix
2 Snapcaster Mage
1 Silumgar, the Drifting Death
1 Notion Thief
1 Archangel Avacyn
1 Vendilion Clique

Drawing Cards

1 Brainstorm
2 Jace, the Mind Sculptor
1 Ancestral Recall
1 Fact or Fiction
1 Dig Through Time


1 Flusterstorm
4 Force of Will
3 Mental Misstep
2 Mana Drain


4 Swords to Plowshares
1 Demonic Tutor
1 Time Walk
1 Engineered Explosives
1 Crucible of Worlds
1 Moat

2 Path to Exile
2 Containment Priest
1 Grafdigger's Cage
2 Disenchant
1 Balance
1 Supreme Verdict
1 Notion Thief
1 Annul
3 Rest in Peace
1 Steel Sabotage

I havent gotten in a match vs gush at all with my list yet, due to the randomness of testing online, so Im not sure how much I have sacrificed to have that better sphere matchup. Deck is really fun though!

posted in Vintage Community read more

@stsung said:

For example when I showed up at my first Vintage tournament 3 out of 5 my opponents asked me who lent me a deck and actually shuffled it pregame (which they weren't doing to others). I couldn't understand that question and even the fact that they shuffled my deck offended me at first (it was still powered deck, with Japanese cards). I was also told that my deck is crap that day and that I don't know how to play. My deck was good but not fit for the (totally random non-Shops) meta and I know how to play Vintage better than majority of the local Vintage players and they realized that by now. But even if I put this would actually a new player feel after this experience?

So this is slightly off topic, but I always shuffle an opponent's deck when I first meet them. Every time. According to the tournament rules, you are actually required to shuffle your opponent's deck. Until you get to know the players you usually see and trust that they aren't trying to cheat, it is absolutely appropriate to shuffle their deck. On the other hand, I have seen the same thing regarding new players deck choices, where if they don't show up with a deck tuned for that local store's meta they get disregarded, though generally that happens in legacy not vintage in my experience.

I was lucky in my first vintage tournament I went to after I moved to the northeast where I happened on the store where Brian Kelly played, so my keeper list full of moats, dragonlords and huntmaster wasn't made fun of, but actually kinda respected because that was more normal there than most places I imagine.

As far as primers go, I feel that mtgo is actually hurting us more than helping us. With mtggoldfish showing all of these meta decks that are fluctuating and iterating against each other every day practically, it makes it much harder to write and keep up a relevant primer on most things. Many players who want an idea of what to play go straight to that to see what is 'in' this week and just try to suss it out on their own, and if they looked at a primer with a bunch of cards that arent in the mtgo meta breakdown, they might just ignore it and assume it was out of date. What might help is an option to embed in a sidebar or something a snapshot of the mtggoldfish meta list layout when you write a primer. Then people can read here all the reasons why to play certain cards, and also have an easy at a glance look at what people are doing well with online as well. Maybe thats a bad idea though, because it would put more pressure on the OP to keep things updated.

Actually, that's a really good idea, how easy would it be to add other 'authors' to a post? So whoever writes the OP (lets say @Brass-Man for example) can add 2 or 3 other people onto the post as authors so they can edit and update the post as well. One of the big issues on the source is that the OP would get outdated after the author got tired of updating it, and then a new thread would get made, losing the entire discussion in the old thread. I think that would help make people more willing to write a primer, since they wouldn't necessarily be committing to editing and updating it forever on their own.

posted in Vintage Tournaments read more

4th tap is an awesome brewery. They've got a wrestling ring in the back and always have bad movies playing. I will try to be there, but I might be double booked that day.

posted in Tournament Reports read more

@stuart Of course I didn't drink enough. My one loss was right after drinking my one beer for the day. Its why I did well.

posted in Tournament Reports read more

@nedleeds I assume the boseijus were yours? Also I was shameful and chose the wasteland over the sweet altered Tusk on the prize board.

posted in Vintage Community read more

Last year at champs there was a hilarious Dragon deck that side boarded into all the new madness vampires from standard to get around dredge hate. It was quite funny to watch it crush people.