@thewhitedragon69 i think you have a misunderstanding of how the survival deck plays out. there are a few different types of draws you might see:
- busted survival draws: this is what you seem to have in your mind, and they are certainly one of the most powerful things the deck can be doing. chaining vengevines into rootwalla into a hollow one leads to a ton of power on the board fairly quickly.
- bazaar draws: the other aggressive opening from this deck comes from bazaar and it's why the deck plays the full 4. looting into a combination of rootwallas, hollow ones, and vengevines can easily put 5-12 power on the board on turn 1 sometimes even if your spells get countered. These bazaar hands try to dump creatures on the board and then be just disruptive enough for all 3 turns the game might last. Modern decks with hollow one and phoenixes and bloodghasts do something similar, but this deck does it in a much more busted way.
- disruptive draws: you can also see hands that just power out hate cards ahead of curve. often you try to transition to a bazaar or survival gameplan afterwards, but just hatecards alone is good enough sometimes and i will keep hands that play turn 1 thalia even without an engine card.
- grindy draws: squee (and bob) is included because bazaar does deplete you of resources, and you want to be able to bazaar as often as possible. this can sometimes be a card advantage engine, but mostly its filtering and looking for cards to apply pressure.
overall, i think the survival deck is very real and attacks the metagame fairly well and from a somewhat unique angle. not all decks are equipped to handle lots of large creatures all at once and the graveyard hate being played isn't even that bad for most of our deck.