Posts made by John Cox
posted in Vintage News read more

One thing I don't think people have really touched on with this rule is that it is hard to go away from. This changes so many formats so dramatically that going to a less polarizing mulligan could severely cripple decks.

posted in Vintage Strategy read more

You could also do 2 moxes and one spirit guide if you really wanted a lotus. Spirit guide isn't terrible since you play null rod and (my list has) chalice.

posted in Vintage Strategy read more

Jund is a decent answer. @ChubbyRain has a good list.

posted in Vintage Strategy read more

I made something similar. I was doing well in the practice room but terrible in leagues. Maybe you can salvage it.

0_1552187302562_bazaar deck.JPG

posted in Combo read more

@desolutionist
There's got to be something better that black knight?

posted in Vintage Community read more

@nedleeds said in Is anyone enjoying this new meta?:

@john-cox said in Is anyone enjoying this new meta?:

@nedleeds FWIW I have a lot of turn one kill decks I can't play because they auto loose to Force of will.

Sure but "turn one kill decks" is a strategy, not a card.

I'm not playing Goblin Charbelcher because of force of will. I think Two Card monte would get really good without Force of will too, so theres Helm of Obedience and Painter's Servant/Grindstone I'm not playing because of Force of will.
I know people play these decks, but the metas are light on blue and the decks get a lot better without FoW in the pool.

posted in Rules QnA read more

Ah okie. not what I was hoping for then.

posted in Rules QnA read more

@revengeanceful said in Dragon Combo:

Won't it make you select the Worldgorger on every cycle through, wasting your clock away?

I think F6 covers that in this case, since theres no other viable targets. That's part of the question I guess.

posted in Rules QnA read more

Ok,
I was hoping to remake that LSV Scenario, only more profitable. I will keep trying 😉 .

posted in Rules QnA read more

Lets say in this scenario you are ahead on clock.

posted in Rules QnA read more

Hey,
What happens if you cast entomb, putting world Gorger Dragon in the graveyard, animate dead it back into play, then F6 with no other animate targets?
Is the opponent forced to click away their clock/concede?

posted in Vintage Community read more

@evouga said in Is anyone enjoying this new meta?:

One idea I've suggested in the past is testing Vintage tournaments where matches last more than three games (by adopting a best-of-five format, say). This is one way to combat the variance/"polarity" concern articulated in this thread. Individual games might still be blowouts but the outcome of the match would shift more towards deckbuilding and play skill than blind luck.

I would love a best of five format, this would solve play/draw issues, help deal with variance, and (hopefully) hate out the bogeymen of the format.

posted in Vintage Strategy read more

If you are looking to cut something, I don't like that many planes walkers in a non powered list. I'm no landstill expert though.

posted in Vintage Community read more

@nedleeds FWIW I have a lot of turn one kill decks I can't play because they auto loose to Force of will.

posted in Vintage Strategy read more

Has anyone run the nymbers for Two Card Monte? This seems way more relevant there.

posted in Decks read more

@gutocmtt said in Vintage R/G Burn:

The question here is: are you doing anything better than monored prison?

I do have vintage Mono-Red deck sleeved up IRL. I'm just looking for another option and to use my beta forks.
Also isn't 16 lands, power, 10ish creatures just inevitably U/R delver?

posted in Decks read more

Anyone have thoughts on Hooting mandrils? Or maybe survial? I tried mandrils last night and they weren't great (not enough to delve them out early on) any idea's what could make that happen more often?
I'll try Goyf.
Blood Moon is in my side board and is ok.
Thanks for the feedback, the burn in the shops match is to hit ballistas and ravagers, hence I don't have PoP. I think you are right that this is more of a controlish list. I may need to go back to the drawing board for this deck idea.

posted in Decks read more

I want a vintage burn deck with Eidolon of the Great Revels and null rods for the PO match, the burn in the deck (along with the rods) to help the shops match, and the splash from the rest of the deck to hit the blue decks.

This is what I have currently,

alt text

Possible sideboard cards include ensnaring bridge and blood moon. The Dryad Militant's were originally goblin guides but the interaction was better than the clock.

I'm considering Cinder Vines.
I had been using power, but I'm currently trying without to see if that functions with null rod better.- It doesn't seem to so far.
Fork has been really good, Fireblast has been good, (but I only ever want to see one of either).
Forked bolt is really great, this deck wants to tap out. There are very few cases that shock is better.
The Deck wouldn't exist without Light Up the Stage.

I'm throwing this out there, I could use advice and ideas.
I know there are a few cards that should be in there. (chalice etc) I don't currently own them online.

posted in Vintage Community read more

I found some goblin tokens that were Russian for 20 cents each, so I'm rocking 30 Russian goblins.
-Hope to get them altered.