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    ian.mars

    @ian.mars

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    Best posts made by ian.mars

    • RE: [ELD] Mystic Sanctuary

      @Serracollector it still comes into play tapped then amulet untaps it so that won't work.

      posted in Single-Card Discussion
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      ian.mars
    • RE: Vintage meta-game strategy

      @stormanimagus Having played a lot of jund, I don't think we're currently in a good format for it with all the tinker running around.

      posted in Vintage Strategy
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      ian.mars
    • RE: Vintage 101: Ascending the Throne

      Its more of an esper mentor deck that I call doomsday for fun. Doomsday won me one game that was already pretty locked up, I almost had a turn two doomsday against smennen when he mulled to 3 but he hit multiple cabal therapies off some good dredges. It closes out the game fast when you've locked things up with teferi and narset and can be a surprise win game 1 that makes people board weird but it gets sided out in almost every matchup. Mentor is the main win I just really like the card doomsday and played it for fun. That said it makes sideboarding really easy since the doomsday package is usually about how many cards you want to bring in +/- a preordain.

      posted in Vintage News
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      ian.mars
    • RE: [D&D] Maddening Hex

      @stormanimagus if you're are planning on playing it online, I would not play maddening hex. Last I heard it was bugged and deals no damage.

      posted in Single-Card Discussion
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      ian.mars
    • RE: Vintage Boardstates!

      0_1607062709982_Annotation 2020-05-17 213513.jpg

      posted in Vintage Community
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      ian.mars
    • RE: Vintage 101: Interesting Times Ahead

      @botvinik A new article was just posted today. You can also find the archive of past articles here.

      posted in Vintage News
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      ian.mars
    • RE: Eternal Weekend 2021

      @darkspiredragon Just announced this morning. Legacy events are the weekend of November 19-21 and Vintage events are the weekend of November 26-28. https://magic.wizards.com/en/articles/archive/magic-online/magic-online-announcements-october-12-2021

      posted in Vintage Tournaments
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      ian.mars
    • RE: Un-restricting cards

      @chubbyrain1 I can't really speak to saga mirrors as I haven't played saga much myself but I actually think saga was great for the format in that it made things a lot more interactive. Saga, and to a lesser extent ragavan, making it more important to interact with permanents on the board helped increase the range of viable decks. I had a really good run with jund during that time because suddenly tinker decks cared about you interacting with their board. I haven't found ragavan mirrors to be that bad either. As a 2/1 ragavan can't attack through anything so even if you can't immediately remove it you can just keep it from attacking by having a blocker. I think a lot of these cards like hullbreacher and Narset that suck to play against in the mirror are really not that bad if you just play a different deck. That doesn't help so much when the decks you want to play are hosed by those cards but I think they have plenty of counterplay. I agree lodestone golem is probably a safe unrestrict in a force of vigor world but since I am biased against shops I would still rather not see it happen. Unrestricting mentor on the other hand I think would just make every non mentor non combo deck completely unplayable.

      posted in Vintage Community
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      ian.mars
    • RE: Teferi Midrange

      That gush impression inspired an esper doomsday list I took to 3-3 in the challenge last week. It seems like the combo of lavinia and teferi is pretty powerful. Teferi definitely opens up a lot of interesting lines. Did you have a hard time playing leovold at all? DRS probably helps with that but what do you think about narset?

      posted in Vintage Strategy
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      ian.mars
    • RE: Death's Shadow

      It could also work pretty well in a grixis deck with dreadhorde arcanist.

      posted in Single-Card Discussion
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      ian.mars

    Latest posts made by ian.mars

    • RE: [NEO] Reality Heist

      Seems like this could be alright as thoughtcast 9-12 in 8cast.

      posted in Single-Card Discussion
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      ian.mars
    • RE: Un-restricting cards

      @chubbyrain1 I can't really speak to saga mirrors as I haven't played saga much myself but I actually think saga was great for the format in that it made things a lot more interactive. Saga, and to a lesser extent ragavan, making it more important to interact with permanents on the board helped increase the range of viable decks. I had a really good run with jund during that time because suddenly tinker decks cared about you interacting with their board. I haven't found ragavan mirrors to be that bad either. As a 2/1 ragavan can't attack through anything so even if you can't immediately remove it you can just keep it from attacking by having a blocker. I think a lot of these cards like hullbreacher and Narset that suck to play against in the mirror are really not that bad if you just play a different deck. That doesn't help so much when the decks you want to play are hosed by those cards but I think they have plenty of counterplay. I agree lodestone golem is probably a safe unrestrict in a force of vigor world but since I am biased against shops I would still rather not see it happen. Unrestricting mentor on the other hand I think would just make every non mentor non combo deck completely unplayable.

      posted in Vintage Community
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      ian.mars
    • RE: Grixis Monkey

      @lienielsen You shouldn't need to use the wayback machine. If you're just looking at the popular decks/metagame section on mtggoldfish it will show you the most recent decks but if you are interested in finding decks from a particular time period or using a particular card you can use their advanced deck search to find those. For instance here is a list of all the tournament finishes for vintage decks containing at least one copy of ragavan from the beginning of October to today.

      posted in Vintage Strategy
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      ian.mars
    • RE: Grixis Monkey

      Those modern RB rock decks are pretty sweet but I'm not sure they translate very well to vintage. Discard just isn't that good most of the time in vintage in my experience. That said, plenty of people are trying the monkey in vintage. There are a few copies in jeskai nowadays, it was great in jund, people are playing it in more aggressive UR lists.

      posted in Vintage Strategy
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      ian.mars
    • RE: [D&D] Maddening Hex

      @stormanimagus you can try reporting a bug as explained here. I don't think there are actually any plans to fix it as it hasn't technically been released online, it was just available during all access.

      posted in Single-Card Discussion
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      ian.mars
    • RE: [D&D] Maddening Hex

      @stormanimagus if you're are planning on playing it online, I would not play maddening hex. Last I heard it was bugged and deals no damage.

      posted in Single-Card Discussion
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      ian.mars
    • RE: Eternal Weekend 2021

      @darkspiredragon Just announced this morning. Legacy events are the weekend of November 19-21 and Vintage events are the weekend of November 26-28. https://magic.wizards.com/en/articles/archive/magic-online/magic-online-announcements-october-12-2021

      posted in Vintage Tournaments
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      ian.mars
    • RE: Vintage 101: Interesting Times Ahead

      @botvinik A new article was just posted today. You can also find the archive of past articles here.

      posted in Vintage News
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      ian.mars
    • RE: Vintage meta-game strategy

      @botvinik doomsday is definitely a tough matchup, for me at least it is less frustrating to play against than tinker and it has also fallen out of the meta a bit compared to where it was so I wasn't really thinking too much about it but I would still say that tinker is a worse matchup for jund than doomsday and more relevant in a discussion of the current meta.

      That said, while jund does not have spheres or forces, and it is difficult for us to beat a turn one nut draw from doomsday, I think we still have the tools necessary to compete in the doomsday matchup. In my experience mana denial through wasteland and collector ouphe can be very effective since doomsday is running on very few lands. Collector ouphe especially forcing pass the turn piles most of the time can be very relevant since you have some good clocks. Disruption like opposition agent makes it hard for them to combo if you can make it through the first turn or two and you can ramp to it with deathrite shaman. Postboard cards like mindbreak trap can help shore up the early turns. Endurance has also been a huge improvement to the matchup.

      posted in Vintage Strategy
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      ian.mars
    • RE: Vintage meta-game strategy

      There are better and worse things that they could be tinkering for and obviously force of vigor has improved things somewhat but in my experience tinker decks are the worst matchup for jund.

      posted in Vintage Strategy
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      ian.mars