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posted in Single-Card Discussion read more

@thewhitedragon69 said in [ZRN] Jace, Mirror Mage:

+1CA by subtracting a permanent from your opponent

Actually is +2 CA!

posted in Vintage Community read more

I don't think anything can replace fetches in eternal formats. Filling your graveyard + shuffling is too good. Indestructible duals seem good, but not good enough I guess.
There are also options like the new Thriving cycle (like Thriving Isle), if they came into play untapped.

posted in Off-Topic read more

@desolutionist if you're looking for more advanced play, I like the new Challenger decks. They're a great way to capture Standard feel.
If your looking for the most basic stuff, like REALLY basic, to teach, Open House decks are awesome (don't know how you can get'em during pandemic, but maybe someone has a few to sell on eBay?).
Other than that I'd go with Jumpstart, like people said here, or Duel Decks seem fine.

posted in Single-Card Discussion read more

@evouga the key is Artifact. I have no idea if there's a game breaking Artifact for it though. Bolas's Citadel is just worse than Grisel I guess. But maybe there's a high cost Artifact that can break this.

posted in Single-Card Discussion read more


Scholar of the Lost Trove
Creature - Sphinx

When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying tis mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead.

Well, so Oath turns into Tinker, but also could turn into Yawg Will or pretty much anything. This seems pretty cool.

posted in Single-Card Discussion read more

@thewhitedragon69 I'd say in a Vintage context speed is much more important than hexproof, so Supreme is probably better.

Also, Dimir Cutpurse and Eidolon of the Great Revel are spirits. Off-color, but I wonder if splashing red is the way to go.

posted in Vintage Community read more

@smmenen said in New Companion Errata:

alt text

This is my main issue with it. I find it very disturbing that they'd choose to go this route after all this time. This is just weird and opens up a very bad precedent.

posted in Vintage Community read more

@evouga hahaha that's pretty cool. Although Commander is the most popular format in the game, which completely disproves that theory. Also, as someone mentioned here, a LOT of other cardgames go with the "starting Hero/Tribe/Faction" card and work. L5R is a good example (in fact, it's a perfect example since their "sensei" were introduced to the game after it was already alive, just like companions to Magic.
Of course, none of those games is as famous as Magic, so maybe they're doing it wrong. I just don't see how Companion ruins variance. It just changes it - and I can't be sure if it's for the best or worse if the game became a companion game (with companions being printed almost every set). I'd agree it's probably worse, but who knows.

posted in Vintage Community read more

@evouga having a companion in no way means there's no randomization. You can't be serious.

posted in Vintage News read more

@protoaddict They manage Modern and Pioneer with more care. For Vintage and Legacy nowadays the banlist is just a response to internet outcry. They don't even try anymore, just gather what people are complaining about and act on it.