Full Name
Mark Seccareccia
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"Urza says he's sane. Perhaps, but measures of sanity among planeswalkers are hard to come by."
—Barrin

Lyna turned to the figure beside her.
"They're gone. What now?"
"As ever," said Urza, "we wait."

About me

I have been playing Magic since elementary school in 2002. I only started playing competitively/seriously about 4 years ago and ive been following and participating in Eternal events for 3 years now.

Ive always been an eternal player at heart, i think they are the absolute best formats but I just love magic so i play all formats.

Always a please to be a part of such a wonderful Magic community.

Recent Posts
posted in Dredge read more

@cuikui yeah thats exactly what inspired the idea! Unfortunately i only own one MWS that i am eager to use somehow and was curious if it can be squeezed into a dredge deck.

Its totally fine if it cant work as a 1-of, its a little cheeky i suppose.

posted in Dredge read more

@vaughnbros The sideboard was something to work on later, there are so many different directions to go in and at the moment no one in my city plays Vintage so the only people i play are friends that i lend decks to, and we dont use SB since they are casual.

also, "It sounds like you are on a pretty restrictive budget if the 4th Unmask is breaking the bank (a $4 card). So I'm not sure how much input can be given if we are restricted to only playing cards worth less than that."

I didnt claim that i cant buy another or cant afford one. i dont see what the purpose of this comment was.. I am looking for suggestions on a deck not criticms on potential financial situations. I can and will buy the 4th unmask but as i wrote, since 2013 i only just got my Bazaars two days ago. Now im trying to build a list and that will mean buying more cards. So no need to worry about what is or is not breaking my bank and more so on helping someone out. I only wrote a list of what i currently own.

posted in Dredge read more

[edit] I guess I should have made it clear in the below text that just because I don't own a card, doesnt mean I can't or won't aquire it. Please do not let this presumption prevent you from assisting me in my quest to my first playable dredge deck!


Hello all, My name is Mark and I started Vintage in 2013 thanks to the community on this website who lent a hand in getting me started by inviting to playtest and then join their car ride to Eternal Weekend that same year. I've been playing magic since Elementary school, some 14+ years now and i've played tried most of the different archetypes. As a result, something off the wall and as crazy as Dredge has interested me since day 1 of my Vintage life.

Two days ago, I finally managed to get my Bazaar playset and I sat down to start brewing. It suddenly struck me that all i had to work with was faint memories of how the deck looked in 2013, with my mind unable to let go of the idea of playing with Unmask. So, as Google is your best friend, I asked it: "What does Vintage 2019 look like?" and all results pointed to Pitch Dredge.

I love Force of Will but my 2013 memories did not want to settle on that card. I am here today with a decklist and a few questions, looking for as much insight from as many people as possible. I want to build dredge without Force of Will and I am curious about some other card choices. Let's begin with the decklist I currently have on display on my desk:

4x Bazaar
2x Dakmoor Salvage
1x Flame-Kin Zealot
1x Elesh Norn
4x Hollow One
3x Ichorid
4x Cabal Therapy
4x Ravenous Trap
2x Dread Return
1x Mindbrak Trap
3x Unmask
1x Gitaxian Probe
4x Serum Powder
4x GGT
2x Golgari Thug
4x Stinkweed Imp
4x Prized Amalgam
4x Narcomoeba
4x Bridge from Below
4x Bloodghast

Some initial pointers:

  • I only own 3 Unmask. The Mindbreak replaced the 4th
  • Ravenous Trap replaces Leyline again cause I don't own Leyline
  • Git Probe is cool, but I dont know how necessary
  • Bloodghast seems like its only here because of Dakmoor, which maybe needs to be cut.

Some questions (Please feel free to comment with your own personal or tested opinions):

  1. If I cut Bloodghast and Dakmoor, I would likely put Mental Misstep. Is 4x really required in todays meta?
  2. Can this deck compete without FoW in todays meta?
  3. Am i wrong in thinking that the following cards can/should be cut: bloodghast, git probe, dakmoor salvage

What im really interested in:
I would love to find a way to play with 1x Mishra's workshop. I am worried that a one of is not sufficient to include in the deck and that running a trinisphere and thorn along with it defeat the purpose of dread return and cabal therapy.

Please let me know what you think and if im forgetting any information, or you feel like this post is lacking something, please let me know that as well and i will adjust.

Happy Slinging!

posted in Decks read more

@poxeveryturn thanks for the reply. You make a lot of good points, not to mention crucible isnt played in legacy lands and that does just fine with Loam. I suppose the inclusion of fastbond makes people naturally inclined to thinking about crucible, but i suppose if we are seeing a crucible/fastbond combo as clunky, then indeed i would stand by your arugments!

posted in Decks read more

Why is Crucible considered, in your opinion, to be clunky? Does it not have synergy with this deck, naturally? Not to mention when you throw 4 Bazaar into the mix? It seems like it could do work even if your mind isnt on the Orb/Fastbond/Crucible combo

is there truly no slot in this deck for a crucible?

posted in Vintage Community read more

@winterstar thank you for taking the time to answer.

I see restricting Workshop as not as killing the deck entirely, but making it the right kind of powerful, just as adding 1x Workshop to Legacy MUD decks would do. Add to this the P9 available in vintage, the deck seems like it would just make sense as opposed to being oppressive. You could unrestrict Thorn again probably, maybe even Lodestone (if i may be so bold)

as for Ravager decks doing good without Shops, i have no doubt that the deck is still explosive and/or straight great but thats just because it is a well crafted, sound deck. However without access to 3 mana from a single land drop, which can be doubled up and tripled up over subsequent turns (not taking into account other fast mana), it doesnt seem busted and seems like another deck that Null Rod and Stony Silence and Energy Flux love to play against.

I think the Workshop might just be the card, but fear of player/collector reaction might be holding them back.

Has anyone tested or posted results of a mock world where Workshop is restricted?

edit: I just saw one of the Dominaria spoilers: Damping Sphere. Is this the fix Wizards has decided on?

posted in Vintage Community read more

I just want to understand why the restricted card isnt Workshop itself. Doesnt this card singlehandedly enable the problem?