~If you could be anyone, would you be yourself? - yup, it's mine.
Lifelong gamer. Single father to two amazing boys. Bank Analyst. Love tennis, hockey, snowboarding, car racing. Fantasy fiction fan.
BGG profile: Michael Becker
Designer of non-published game entitled Whiskey Traders (a merger of ideas in the era of 1873 - 1890 / NWMP, CPR moving west, US Manifest Destiny, illegal whiskey trade, elimination of the bison and its effects on the First Nation cultures)
Commissioner of local Blood Bowl League
Love organizing off-beat gaming events
I agree with the previous comment. Totally think this was the best coverage for this event so far. Everything flowed smoothly and the sped up matches to reduce downtime were great as well.
Congrats to Joe Brennan. I have never met him in person but I doubt the win could not have happened to a nicer guy. I especially appreciated his clear play style and good communication regarding game state as well.
I don't really discuss M:TG on any forums these days.. mostly interested in watching Vintage so I thought I would post here as many members on this site have been playing since the dawn. I started during Revised but have faded in and out for periods over the years.
There was a video I watched last night which touched on this topic and it has me quite curious.
How many rarities are there really? I have heard terms of "Rare Streams or Tracks" in a set before but I really never thought about the implications. Track A would have less printed than Track B. Track B would have less than Track C, etc.
When you open a box (which I haven't done in a while) you always seem to get a boat load of the garbage stuff and so few of the really good rares. Is this coincidence or designed?
Are their multiple levels of Land, Common, Uncommon, Rare and Mythic in the current sets? Curious to hear your thoughts.
Not to take away from the discussion, but is it possible we are just missing obvious answers to Mentor aided via its Cantrip/Gush/Git Probe/Misstep enablers?
Swords and bolts won't necessarily do the trick anymore. But surely somewhere in the other 10K+ cards designed for magic there is an answer.
I often feel we get too focused on things being solved. I still believe there are hundreds of decks unexplored which could likely turn vintage on its head. But perhaps it is just my own wishful thinking.
As a player who started playing in revised the hopes of completing my set of Legends, Arabian Nights and Unlimited / Beta just makes me cringe. I have steadily been building my collection since 94 with a few breaks here and there. I have around 15 cards to go for Legends and AN and these artificial price spikes just frustrate me to no end. One step forward and two steps back as of late. As a single father I don't have much extra income so every card purchase I make is usually planned and budgeted.
I would much rather keep the prices reasonable rather than see a new card spike every few weeks. But perhaps I am in the majority on this.