Narset and Karn are incredibly unsafe unrestricts miserable play patterns and extremely forcing, I honestly think unrestricting mox emerald would be better, gush being unrestricted would instantly break doomsday. Chalice may be balanced but also creates miserable play patterns and makes the format worse, 8 spheres is probably too many but unrestricting thorn is probably doable as long as you restrict sphere. Git probe is another doomsday card which also has a habit of greatly decreasing the impact of skill on the game.
Best posts made by Botvinik
RE: Un-restricting cards
RE: Magic 30th Anniversary Edition is bananas
This is really odd becasue the non-tournament playability heavily indicates that it is intended as a cool casual collectible item thet people can play and draft with but the 999$ price point says investors and whales are the target. Who wants to buy this? Legacy people would probably rather have another dual land and most of the EDH players I know dont like this type of product and would rather buy an entire deck than 4 packs of mostly unplayable cards that they will have to have a proxy discussion before every game to use. The price point is confusingly high.
RE: Un-restricting cards
Hullbreacher doesn't cast impulse twice and dodge swords narset does the difference between the two in power level is colossal. Once again chalice is in theory unrestrictable but it makes a worse format so I would vote against. Gush is MASSIVELY better than ragavan in blue decks in general and when doomsday enters the picture comparing the two becomes laughable.
RE: Current Decks for Casual 5-color Vintage (mono-W ideas?)
Necro is a very fun card and if the aim is to get new players into the format DPS/TPS decks seem like a good start both offering a peak into the broken fun possible in vintage and a natural progression to playing the more viable blue tinker decks as the players attempt to tune out the inconsistency and fragility issues.
RE: Rector Flash Control
There is a menendian decklist from the VSL that uses the other rector that I have messed areound with for a bit. Not the same deck and a bit out of date but might be worth a look at.
1 [ROE:4] Emrakul, the Aeons Torn
1 [A25:62] Jace, the Mind Sculptor
3 [UDS:1] Academy Rector
1 [FRF:20] Monastery Mentor
3 [EMA:83] Cabal Therapy
1 [VMA:116] Demonic Tutor
1 [NPH:35] Gitaxian Probe
1 [HML:33] Merchant Scroll
1 [M10:68] Ponder
1 [M11:70] Preordain
3 [CN2:121] Show and Tell
1 [VMA:2] Time Walk
1 [VMA:1] Ancestral Recall
1 [CNS:91] Brainstorm
1 [KTK:36] Dig Through Time
1 [VMA:68] Flusterstorm
1 [10E:88] Hurkyl's Recall
1 [NPH:38] Mental Misstep
1 [MIR:80] Mystical Tutor
1 [VMA:145] Vampiric Tutor
4 [VMA:69] Force of Will
1 [VMA:4] Black Lotus
1 [VMA:5] Mox Emerald
1 [VMA:6] Mox Jet
1 [VMA:7] Mox Pearl
1 [VMA:8] Mox Ruby
1 [VMA:9] Mox Sapphire
1 [VMA:283] Sol Ring
1 [VMA:272] Mana Crypt
1 [V09:10] Sensei's Divining Top
1 [M13:63] Omniscience
1 [VMA:147] Yawgmoth's Bargain
1 [A25:57] Flash
1 [BFZ:255] Island
1 [VMA:289] Ancient Tomb
2 [KTK:233] Flooded Strand
1 [VMA:303] Library of Alexandria
2 [MM3:240] Misty Rainforest
2 [MM3:244] Scalding Tarn
2 [VMA:322] Tundra
3 [VMA:323] Underground Sea
1 [KTK:239] Polluted Delta
1 [WAR:61] Narset, Parter of Veils
1 [MM3:72] Griselbrand
1 [KTK:59] Treasure Cruise
SB: 2 [10E:88] Hurkyl's Recall
SB: 1 [VMA:14] Balance
SB: 1 [EMA:240] Karakas
SB: 4 [M11:101] Leyline of the Void
SB: 1 [V09:14] Tinker
SB: 1 [CHK:273] Boseiju, Who Shelters All
SB: 1 [MBS:99] Blightsteel Colossus
SB: 1 [ISD:36] Stony Silence
SB: 1 [WAR:221] Teferi, Time Raveler
SB: 1 [7ED:60] Arcane Laboratory
SB: 1 [SCG:93] Form of the Dragon
RE: The Walking Dead Secret Lair to be Unique Cards
Thanks wizards I hate it.
RE: Jeweled Lotus on Ebay for $100,000 and $88,000. Please spread this as a scam before someone gets hurt.
@joshuabrooks I agree with you that people have to learn lessons. Maybe learning a lesson by losing $100,000 is a bit much? What bothers me most though is that the scammer would win with $100,000 in their pocket. What kind of lesson does the scammer learn? They would learn that they can get rich easily by taking advantage of people. Then other bad people will see what the scammer has done and then you have more people doing scams. And then it cascades from there, repeating this same process over and over, creating thousands of scams. Lets stop it now while we still can.
This is the argument I find most compelling.
RE: Houston, TX | 4/10/2022 | Full Proxy Vintage at Asgard Games
Well I missed that because I am a clown.
RE: Vintage 101: The 2020 Vintage Mailbag
It was a main deck null rod build that tried to fix some of the issues that the deck had with top decking dead by removing the mana artifacts. The meta at the time was generally quite soft to the rod so having 4 main deck you could play without worry or hesitation was very strong.
Latest posts made by Botvinik
RE: I'm playing turn 1 Necro in DD wrong...
Blind I like to go to 1(live)+3(bolt)+1(fetch)+1(force) which is usually a necro for 13. However, in matchups where I know a lot of countermagic is needed and hullbreacher is a threat I will sometimes cut to 11 to allow for drawing one card with necro after I doomsday, but this is only possible because I run a slight of hand.
RE: [BRO] The Stone Brain
Is this better than jesters cap? 2vs4 mana isnt that big of a deal in shops and lets look at the target decks.
- Doomsday: Both win, this one wins slightly ahrder and cheaper so good.
- PO: This can't name all the threats but, jesters cap can remove tinker target, mentor, and hullbreacher leaving most po decks dead.
- Tinker: This not only requires naming the tinker target right it also fails to remove underworld breaches or whatever their backup plan is.
- Oops: Same as Doomsday.
My read is this card is worse than Jesters Cap in every matchup you might bring it in on except doomsday and oops and as a doomsday or oops sideboard card it is a counter or die threat. This is good, counter or die sideboard cards are some of the best in the format. However, mindbreak trap is also counter or die for most doomsday or Oops kills and is more matchup flexible and dosent cost mana to use use. This allows one to make a play like spehere pass and still have the protection afforded by their sideboard cards. Unless one has a deep animus for doomsday and oops it seems unlikely that this will be the card of choice for shops.
The interesting use case for this card I see is a proactive doomsday hate card for the sideboards of decks like sultai which with the waning popularity of leovold and lack of pyroblast have often historically had trouble with doomsday and this gives them a counter or die sideboard card that they can deploy proactively which helps aginst the doomsday lists usual advantage in card selection/draw and solid ability to pick their moment.
RE: [BRO] Urza's Workshop
I have played moodern tron pretty extensively this card is either:
- nowhere near good enough(the option I think likely)
- requies a full rebuild of tron into an entirely different deck(I think unlikey)
Tron as is is barely on the good side of nonfunctional and playing with its mana/threat density at all deeply jeopardizes what makes it workable. Baubles either hit metalcraft or replace themselves, they don't do both. Asking tron to go down 2.5 cards for this is, in my view deckbreaking in the nonfunctional sense not the strong one.