also nothing feels quite as good as winning with 3 rootwalla's attacking on t3 with Deathrite backup and gaea's cradle to boost. Vintage tis a silly place.
bleedth3sky
@bleedth3sky
Survival Salad aka Hollowvine's Survival.
My fav deck to date but have dabbled with shops, 5c Stax, Grixis Thieves, Tps, RUG TnT, UR delver, Mono-U Belcher (Rip if shops ever dies I will come back) and Dredge whenever I don't feel like making friends.
Same name on MTGO
Best posts made by bleedth3sky
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RE: Hollow One
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RE: Survival
@wfain Wow amazing write up crazy list. I finally have Bob's and I own a playset of goyfs so I think I can make this list. Gonna take it for a spin so happy to see this deck become something; I truly wonder if someone in R&D plays with bazaar and thought of it while designing Hollow One.
Excellent work man
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RE: Suntitan Odd Oath
@Aaron-Patten instead of Stasis what about Solitary confinement or Contamination. With suntitan out we can let it die on our turn then bring it back after combat.
Solitary stops storm with shroud and all creature damage with damage prevention. Griselbrand can also draw us cards if we don't want to sac it. Also prevents them from oathing targeting us.
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RE: Survival
@kaluma @wfain Survival Salad (called dredgevine) Got played my ross Merriam on SCG VS's Series https://www.youtube.com/watch?v=9jjtNcW3Rcw
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RE: Survival
Hey all 1 and 0 in the Vintage challenge vs shops. Game 1 t1 hollow one t2 bob with bazaar made for tons of CA ended the game by attacking with 4 VV 3 hollow ones and a tasigur. Game 2 he went double workshop into t1 birds into Energy flux backed up by a survival. (2-0)
Edit: Bob and Squee together solely won that game by letting me bazaar almost evry turn
match 2 game 2 top deck wonder with exactly lethal with me at 5 life facing down 2 thought-knot seer's. Good lord this deck is insane. (2-1)
Match 3 game 1 found nothing lost to hardcast blightsteel vs grixis. game 2 t0 leyline with just not enough pressure. had thalia and vengevine and hollow one but he found 4th land for dack. not sure if casting hollowone was correct but I needed cradle to tap for 3 for vengevine. (0-2)
Match UW Thalia Eldrazi?? Game one went quick with survival overwhelming them. game 2 t1 big thalia into 2 mimics into seer won that game. game 3 t1 bazaar double VV hollow one got the concession. (2-1)
Match 5 vs grixis win off of thorrn into thalia into goyf into chalice for 0. weird match indeed.
Game 3 keep bazaar and squee and a single hollow one and vv no other mana; he went t1 dack t2 jace I went t2 cast 2 hollow ones brought back 2 vengevines for the win. (2-0)Match 6 Vs Paradoxical Oath won game 1 with a bunch of dudes and all their wincons in the grave. lost games 2 and 3 by just being a turn to slow even with priest.
Sitting at 4-2 in 11th unfortunately but love this deck most fun I've had in magic I think.
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Suntitan Odd Oath
When I was looking at Montolio's decklist with Inferno Titan I couldn't help but wonder if Suntitan recurring Dack and Pernicious Deed paired with Griselbrand and the Planeswalker suite could be better. So I tried it and while it was good I felt bad almost every time Void Winnower Showed up instead of Titan; so I decided to run 2x Titans and more Value 3cmc> enchantments and artifacts. As a note I am new to Oath but started off with Shuhei Nakamura's list from vsl before attempting this so any criticism is appreciated.
Decklist:
(Note: It's 61 cards because I haven't played it enough yet with Propaganda/Detention Sphere MD yet)2 Tundra
2 Tropical Island
2 Underground Sea
1 Volcanic Island
1 Island
4 Forbidden Orchard
3 Flooded Strand
3 Polluted Delta1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring1
Oblivion RingDetention Sphere/Propaganda
4 Oath of Druids
2 Pernicious Deed4 Mental Misstep
3 Gitaxian Probe
1 Thoughtseize
1 Ancestral Recall
1 Ponder
1 Brainstorm
1 Vampiric Tutor
1 Demonic Tutor
1 Dig Through Time
1 Time Walk
4 Force of Will
1 Flusterstorm
1 Ancient Grudge2 Dack Fayden
2 Jace, the Mind Sculptor
1 Nahiri, the Harbinger
2 Sun Titan
1 GriselbrandSideboard:
1 Ancient Grudge
2 Seal of Cleaning/Primordium
2 Mindbreak Trap
1 Flusterstorm
2 Abrupt Decay
1 Arcane Laboratory (Comes down off of Titan for storm)
1 Propaganda (Originally budget moat but turned into Titan target)
1 Thoughtseize
2 Tormod's Crypt (I rarely face dredge in the tourny practice room hope for elesh against them)
2 Rending Volley
1 Void Winnower
1 Elesh Norn, Grand CenobiteEdit: Added a Maybeboard here: http://tappedout.net/mtg-decks/suntitan-odd-oath-maybe-board/
Some early thoughts in the few days I've had the deck put together is any deck that wants to win with creatures has a hard time dealing with Multiple Planeswalkers, Oath and Deeds wiping the board.
Oblivion ring is in the main for me right now as a catch-all mostly for planeswalkers but also a "3rd" dack effect of sorts for dealing with Blightsteel for a turn or two.
Not popping Deed the turn it comes down but with your Oath trigger on the stack lets you still get a second creature if you have an untapped Orchard or 2 to put down after the wipe.
Elesh Norn is an all-star against so many decks but is only good if you expect them to fill the board quickly as she has no self protection.
Propaganda won't save your Planeswalkers or you if they have the mana but for the most part it stops mentor/pyro swarms and makes shops have to decide on waiting to attack or not.Notable Exclusions are Library of Alexandria as I felt I am not good enough player yet and it affected my mulligan decisions poorly. Stripmine is out because I'm running essentially a 5c deck with only 4 rainbow lands that hope to win before I need one and also Karakas is less of a pain with 2 non-legendary oath targets main and one more to bring in from the side.
The deck feels less hopeless than other oath decks i've played when you can't find that bloody Oath of druids; or a tutor since we have mainboard wipes and plenty of planeswalkers than can win the game in their own right. Also there is no feel bad "I wish I got this creature instead of that one" as Griselbrand is hard to be disappointed about and the twin titans bring so much value.
Changelog:
- Switched O-Ring for a D-Sphere since it hits all tokens or what not.
- Switched Wear//Tear for a 1/1 Split of Seal of Cleansing/Primordium
- Removed Tormod's crypt for Rending Volley as its uncounterable kill mentor/Priest/Thalia for R
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RE: Hollow One
Stingscourger is exactly what I need; I keep losing to Tinker Blightsteel when I bring in null rods and leo vs PO decks and dack feels too slow.
Paradoxical decks in general feel like the worst match up as null rod doesn't stop their Tinker plan it just stops them from storming out with ridiculous amounts of mana and the decks I consistently lose to the most. -
RE: Survival
@hierarchnoble @wfain Do you think 2x Thalia 1x thorn split or bump to 3 Thalia?
I plan on sticking with fetch base but dropping cradle for another forest and dropping red for easier fetching game one. Should make it a bit more resilient vs wasteland as I've found myself never needing anger except vs oath.
Edit: Not missing red so far but thorn and chalice are both fantastic so far.
I went:
-1 taiga, +1 Trop; -1 Cradle, +1 Forest; -Anger, -Deathrite, + Chalice and Thorn. -
RE: Suntitan Odd Oath
@sodoyouwearacape Lunar Force for the curious. Huh thats def interesting. I don't know if thats better than oblivion ring or propaganda or if I want another 3 drop without mana crypt in the deck. Also seems like most of the mentor or gush based decks in general have plenty of chaff to pitch first then swords to plowshares and seems much worse than arcane lab against storm.
Edit: At that point standstill might be good as a one of instead. tho I'm not really running enough removal and counterspells to make it worth it.
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RE: Bazaar of Baghdad beyond Dredge
@thewhitedragon69 Survival/bazaar decks got a massive upgrade with Hollow One. Not as consistently powerful as dredge but you can have a consistent 6-16 power on the board on turn 1 with a t1 bazaar activation and don't need to mull to oblivion or paly serum powder. You also have a back up plan of hatebears and goyf beats making mulling to dredge hate a very bad plan as we can just switch gears; I have won a game with t1 double leyline and a grafdiggers start by them but t1 thalia into t2 bob sealed the deal.
The deck chews up shops decks alive and has at least 50/50 shot at any "fair" control decks with oath being nigh unwinnable and PO storm a question of if we can be faster or more disruptive with it in their favor of t1 kills and tinker.
IMO welder is unplayable with all the gravehate and missteps and deathrites running amok and not to mention the deck he was amazing against always (Shops) now runs 4x ballista to ruin his day or run Eldrazi that can't be welded away.
Latest posts made by bleedth3sky
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RE: Survival
I just started playing again recently after picking up the BUG "SurvivaWill" and BUrG Dark confidant list @wfain posted earlier.
Biggest thoughts compared to the old bant ver. I had previously is t1 Deathrite doesn't do as much vs shops as t1 Birds of Paradise/Noble Hierarch on long games. The graveyards just not full enough especially if they have gy nukes like TheAtogLord lists tend to run. T1 forest into BoP then t2 Null Rod Secured many games.
Second was really missed the second Trop in the Bob list; hurt vs shops when I needed wonder to win game 1 but had to pitch my only trop on t1. So I went up to 18 lands mirroring the non bob list I saw.
SB loam seems unwieldy vs shops. Even vs stax I either couldn't cast it or lost the lands trying to feed Deathrite to cast anything if I draw if off the top turns in.
I have never been unhappy having Leyline of the Void vs Rav Trap. Even bringing in 1 or 2 vs Dack decks since I tend to mull a lot brings the "oops I have no answer" sometimes which even just delaying them is enough.
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RE: Blue Jund
@nba84 I think this just goes to prove that the format isn't Fow vs Shops vs Combo. I play survival salad and I think once/if Outcome gets restricted decks decks like this will shine. That being said I played against a version of this today with me being on Survival Salad and had a much harder time vs this than regular Fow Leo decks. Your card's grinded better and it was nearly impossible to get advantage through your kill spells unlike at 2 for 1 with force.
@p3temangus I like glissa a ton. I played her in Jund Traverse in modern for eldrazi decks or anything with little removal and she is insane. Unlike balefu she doesn;t have CA but I guess not dying to pyroblast has some utility vs blue right?
I imagine her vs shops being very good in conjunction with null rod shutting down ballista and very good vs the other leo decks goyfs. Better than stix as she could block multiple times tho if they don't attack into strix that is irrelevant.Edit: Basic land may not be a faux pas; I have played "budget" UR delver with delta's in place of tarns and still ran a basic mountain as drawing it was still very good vs shops.
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RE: Survival
Well shit guess I'm buying heirarchs. That 4c list @wfain looks what my list has evolved to minus the quellers and dorks seems real solid.
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RE: Bazaar of Baghdad beyond Dredge
@thewhitedragon69 Thats a very different take as I said we avoid serum powder. we can have busted bazaar draws but we can play the long game and not just lose if we cant mull to bazaar. we also don't have to take up sideboard space with hollowones and gurmags as they are already mainboard.
Graf diggers is not a very good choice of grave hate it's worth mentioning leyline as that shuts down squee/bazaar as well as survival combo kills yet we can still pull thru. Grafdiggers we just cast decay or manglehorn as we can still fill our grave with impunity. The opponent didn't "not" do anything just that casting 2 mana preordains into 4 mana dack is great vs hollow one not vs hatebears.
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RE: Bazaar of Baghdad beyond Dredge
@thewhitedragon69 Survival/bazaar decks got a massive upgrade with Hollow One. Not as consistently powerful as dredge but you can have a consistent 6-16 power on the board on turn 1 with a t1 bazaar activation and don't need to mull to oblivion or paly serum powder. You also have a back up plan of hatebears and goyf beats making mulling to dredge hate a very bad plan as we can just switch gears; I have won a game with t1 double leyline and a grafdiggers start by them but t1 thalia into t2 bob sealed the deal.
The deck chews up shops decks alive and has at least 50/50 shot at any "fair" control decks with oath being nigh unwinnable and PO storm a question of if we can be faster or more disruptive with it in their favor of t1 kills and tinker.
IMO welder is unplayable with all the gravehate and missteps and deathrites running amok and not to mention the deck he was amazing against always (Shops) now runs 4x ballista to ruin his day or run Eldrazi that can't be welded away.
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RE: Survival
@serracollector if you go jund I'Ve been wanting to try a version with 3 ancient grudes main and 4x squee and run a whole bunch of looting. probably worse vs gy hate but could be super explosive and grudges might help vs outcome and shops if we can destroy all the moxes and such.
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RE: Survival
Hey all 1 and 0 in the Vintage challenge vs shops. Game 1 t1 hollow one t2 bob with bazaar made for tons of CA ended the game by attacking with 4 VV 3 hollow ones and a tasigur. Game 2 he went double workshop into t1 birds into Energy flux backed up by a survival. (2-0)
Edit: Bob and Squee together solely won that game by letting me bazaar almost evry turn
match 2 game 2 top deck wonder with exactly lethal with me at 5 life facing down 2 thought-knot seer's. Good lord this deck is insane. (2-1)
Match 3 game 1 found nothing lost to hardcast blightsteel vs grixis. game 2 t0 leyline with just not enough pressure. had thalia and vengevine and hollow one but he found 4th land for dack. not sure if casting hollowone was correct but I needed cradle to tap for 3 for vengevine. (0-2)
Match UW Thalia Eldrazi?? Game one went quick with survival overwhelming them. game 2 t1 big thalia into 2 mimics into seer won that game. game 3 t1 bazaar double VV hollow one got the concession. (2-1)
Match 5 vs grixis win off of thorrn into thalia into goyf into chalice for 0. weird match indeed.
Game 3 keep bazaar and squee and a single hollow one and vv no other mana; he went t1 dack t2 jace I went t2 cast 2 hollow ones brought back 2 vengevines for the win. (2-0)Match 6 Vs Paradoxical Oath won game 1 with a bunch of dudes and all their wincons in the grave. lost games 2 and 3 by just being a turn to slow even with priest.
Sitting at 4-2 in 11th unfortunately but love this deck most fun I've had in magic I think.
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RE: Survival
@wfain I actually went up to 3 Bob's as I found he was so good at helping rebuild. With bob and squee you are "drawing" 3 cards a turn and turns on bazaar very quick.
Abrupt decay has been such a good catch all vs the jeakai pyro deck since it's both RiP removal and Mentor/young peezy removal. And also the only games I've won vs oath have been hitting oath with decay.
Edit: I guess I love bob in every match up except oath and vs t1 storm decks.
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RE: Survival
@kaluma @wfain Survival Salad (called dredgevine) Got played my ross Merriam on SCG VS's Series https://www.youtube.com/watch?v=9jjtNcW3Rcw
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RE: Survival
@wfain I've only ever cut one hollow one as them taking a single hollow one usually doesn't matter. I've found if they waste a turn stealing a hollow one I just survival out a wonder or more vines or attack and force a block; we can always get more vines back or end the chain with rootwalla into tasigur.
Edit: for shops no I like having as much pitch spells for bazaar as we want lands in hand and as chump blockers to buy turns if they start aggressive.