the goal of vintage is the minimum number of limited cards ... every new limitation is a defeat for the format.
how many cards could you take away from the restricted list with the workshop limitation?
Once again the wizards cover themselves with ridicule:
Have restricted gush to limit mentor and have in fact depot urx aggro
They now reestrict amethyst because mud is too strong and the result is that they depot eldrazi..................
are you a troll?
it was enough for me to see the first two rounds of the first match ...........
fetch in play ...double protection ....protean in hand ....green pact for bring esg.....and not play ancestral in opponed eot???
Search for answer in main deck is important only for cards that have real impact in large number of VS inside your metagame and in my personal opinion cc 2 not more cc 3 only for cards that have super strong impact in any situation.