http://www.cubetutor.com/viewcube/55208
Hey guys, here's my vintage cube. I'm finding that it's heavy blue. This cube unlike the mtgo cube or most other vintage cubes i've played on cockatrice is focused around the vintage metagame so most of the cards have come from vintage tournament reports. People who draft cubes dont get this. Whether or not that makes a worse cube is up for debate however this cube is full of broken and 2 card combos. Games, much like in vintage, can end turn 1 or go to turn 100.
Additionally I splashed some other strageties in the deck which might be taking away from the power level of those colors, namely the entire replenish/enchantress strategy.
Chaos Orb. I really want to play chaos orb in my cube and you can read my thoughts on it there. I really like the idea of an untargetable colorless vindicate that hits one permanent.
The cube is also technically built for players to draft 4 packs and not 3 during a draft. I dont like the idea of not drafting all of the cards in a cube because people might build strategies on one card.
Cards I want to add: Voltaic Construct - combos with monoliths, metalworker, vault, and a few others.
Ideally I would like as much cross pollination and synergy as possible.
Strageties that could use help: RGbeats and GW aggrobears. Might add loxodon warhammer//armadillo cloak//moldervine cloak (CP dredge)
Any and all thoughts will be considered. I also draft everyday on cockatrice with support from dr4ft.com which if you dont know the site it's really cool for simulating normal drafts.
Not supported: Tribal decks (merfolk, elves, goblins, etc) (note I dont really count humans... but arguably thats a tribe thats in this deck)