last edited by Guest
Hope you all don't mind me digging this thread up.
I've been facing White Eldrazi more than I'd like recently. I've been playing it a bit too, to see what it's like from the other side. The creature heavy version has been especially problematic, while the artifact heavy ones are not too bad. Have there been any meaningful developments for blue decks without much artifact mana in beating White Eldrazi consistently while retaining their main game plan?
I've tried multiple combinations hate cards. 3x Thing in the Ice in the sideboard can win games, but I dislike the playstyle required by it. Whenever I play that card, I feel like I'm no longer playing an intricate game of Magic, but rather playing whatever to take counters off of this card.
Massacre is a card I have in my sideboard as a one-of (trying it against Survival), but I dislike it against White Eldrazi. The toughness on White Eldrazi creatures is too varied, and the deck tends to play around 1-2 creatures per turn, consistently, which is bad against a single use partial board wipe.
The Abyss is pretty good against the artifact heavy version alongside Hurkyl's and Back to Basics. It is very bad against the creature heavy version. By the time it can be cast, you're usually looking at 3-4 creatures, and are at around 8-10 life points.
Thankfully this deck is pretty bad against Shops, so it is kept in check. But that one of their lands (without drawbacks) completely invalidates counterspells often leads to boring games. Too often I've seen people just quit matches after seeing Thalia + Thorns/Sphere put to play. Which combinations cards could blue decks without a ton of artifacts use to deal with White Eldrazi without deviating too much from their game plan?