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    [M21] Angelic Ascension

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    • brianpk80
      brianpk80 last edited by

      I think the best home would be in Oath of Druids which is uniquely soft to planeswalkers compared to decks that can run creatures. That's where I would run Beast Within, which serves so many purposes. By and large, I'd consider this card in upgrade in that slot.

      Samantha: “Matt, the deck lost to Merfolk.”
      Matt: “I don’t build decks to beat Merfolk. In any format.”

      Ten-Ten 1 Reply Last reply Reply Quote 1
      • MaximumCDawg
        MaximumCDawg last edited by

        This is another version of [[Ensoul Artifact]] but with a harder prerequisite.

        1 Reply Last reply Reply Quote 0
        • Ten-Ten
          Ten-Ten @brianpk80 last edited by

          @brianpk80 said in [M21] Angelic Ascension:

          I think the best home would be in Oath of Druids which is uniquely soft to planeswalkers compared to decks that can run creatures. That's where I would run Beast Within, which serves so many purposes. By and large, I'd consider this card in upgrade in that slot.

          Honestly, Oath is what made me give this card a second look.
          The fact that it’s 2cmc and not 3cmc like BW makes a difference. At least in my list.

          "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

          1 Reply Last reply Reply Quote 1
          • brianpk80
            brianpk80 last edited by

            @maximumcdawg

            How so?

            They seem very different to me.

            Regarding this card, bear in mind, no one would play a card called Fire that deals 2 damage to up to two targets nor would they play a card that calls Ice that taps a permanent and draws a card. But Fire/Ice is a longtime player in the format because of its versatility.

            This card here is similar by having multiple modes and additional ones are added when piloting Oath of Druids, those being specifically "trigger Oath of Druids" and "turn imperiled Dack into Angel that protects me from the Spirit tokens I had to create."

            The extra modes are what made Beast Within an MVP in Oath of Druids while I probably wouldn't run it in any other deck. This card is an upgrade in several respects (particularly CMC) but not without a few factors working against it. I think overall, it's better.

            Samantha: “Matt, the deck lost to Merfolk.”
            Matt: “I don’t build decks to beat Merfolk. In any format.”

            MaximumCDawg 1 Reply Last reply Reply Quote 2
            • E
              evouga last edited by

              In particular,

              • any Oath deck is definitely running green, but may not be able to reliably generate white mana. Even in decks running Sun Titan and a fetchable Tundra in addition to the Orchards, the Tundra competes with other color priorities (red, green).
              • Beast Within can hit artifacts, enchantments, and lands. This gives you an out in circumstances that may otherwise be very awkward (surprise Leyline of Sanctity out of the opponent's sideboard, a Grafdigger's Cage or Sorcerer's Spyglass you need gone, Karakas when you are running a Legendary Oath package, an opponent's Oath in the mirror when you have lost Orchard superiority, etc).
              • Beast Within can get rid of your own Oath, in the occasional and very awkward situations that it has started doing more harm than good.
              • The beast is smaller and doesn't fly.
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              • S
                Serracollector last edited by

                I was looking at this card more as a counterspell versuses removal, where I can turn my Mentor/Delver/Pyro into a equal threat when they go to kill it. With the side ability of removing a Tinker Bot to give you an extra turn or 2, or removing a narset/leo so you can draw cards again.

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                • vaughnbros
                  vaughnbros last edited by

                  I thought Beast Within's main selling point is that it can pretty much always create a token. This can only create a token when there is already a creature in play, or there is a planeswalker in play. That seems like a pretty big limitation to me for an oath deck.

                  Using it on your own cards doesn't seem great either. I mean, I guess if a creature/PWer is going to be killed anyway, you can get a 2 mana 4/4 flier out of the deal. There are certainly better ways to get a value creature into play.

                  Using it against your opponent also seems underwhelming because leaving a leftover 4/4 flier is not a negligible threat. That can win in combat against many of Vintage's creatures, and is a significant threat to your life total / planeswalkers. There are certainly better removal.

                  I mean, if you are looking for a card that does all of these things, then sure it is an option, but I think you'd have be pretty tight on deck space to consider this. This is not much more than a niche Singleton.

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                  • John Cox
                    John Cox last edited by John Cox

                    @vaughnbros I think against the big threats in vintage I would rather have this. Also, this gets rid Blightsteel. Beast within doesn't.

                    1 Reply Last reply Reply Quote 3
                    • MaximumCDawg
                      MaximumCDawg @brianpk80 last edited by

                      @brianpk80 I think the normal use case for this card will be on your own creatures. Getting a 4/4 flier for 2 mana is really good, probably at least as good as a 5/5 non-flier for the same. But, having an artifact is easier than having a creature in Vintage, hence the prerequisite is harder.

                      It's got other modes too, of course. It's a counterspell of sorts too, so you have that extra mode. But if you use that mode you're not beating face. In a pinch, it's removal, but it's removal that probably puts you on a three turn clock, so not great. I like the card in general.

                      1 Reply Last reply Reply Quote 1
                      • brianpk80
                        brianpk80 last edited by

                        All good points, everyone.

                        If the card cost 2W, Beast Within would be better in most scenarios but the cost reduction is enormous in practice making it something I'll have to test in Oath of Druids decks that use white.

                        Samantha: “Matt, the deck lost to Merfolk.”
                        Matt: “I don’t build decks to beat Merfolk. In any format.”

                        T 1 Reply Last reply Reply Quote 3
                        • T
                          Thewhitedragon69 @brianpk80 last edited by

                          @brianpk80 MH1 printed exactly that - a 2W Beast within

                          MaximumCDawg Ten-Ten 2 Replies Last reply Reply Quote 0
                          • MaximumCDawg
                            MaximumCDawg @Thewhitedragon69 last edited by MaximumCDawg

                            @thewhitedragon69
                            alt text

                            Yea this dude.

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                            • Ten-Ten
                              Ten-Ten @Thewhitedragon69 last edited by Ten-Ten

                              @thewhitedragon69 yeah, the cmc is still 3.
                              And doesnt exile. Huge difference.

                              "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

                              T 1 Reply Last reply Reply Quote 0
                              • T
                                Thewhitedragon69 @Ten-Ten last edited by

                                @ten-ten Yeah, but I'd rather play generous gift over angelic ascension when I'm against oath any day. A lot of decks are basically creatureless (oath, doomsday, PO storm) and this can still hit their time vault, necropotence, oath, etc., or turn your own land into a beater as a snap finisher. AA can't do any of that.

                                As removal, you are more able to defend against a 3/3 bear than a 4/4 flyer.

                                Using AA on yourself for a 4/4 flyer is basically 2-for-1ing yourself or requires some set up - which means costing 2 is less relevant. If you are trying to mutate a pyromancer token, you are netting 3 power and also likely have 3 mana. Most importantly, you need the pyromancer and a token in play. Making an elephant out of an off-color mox or a land when you've already hit your max curve is better imho. In almost all cases as a "counterspell" to get value out of a doomed PW or creature, I'd pretty much always just rather flusterstorm or something that actually saves said target.

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                                • P
                                  pilsburydohboy42 last edited by

                                  I would imagine that deciding to play this card vs. Beast Within/Generous Gift comes down to how good your Bazaar matchup is

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