So 2-3 of these in Survivals sideboard almost ensures a victory versus MUD? Chuck my extra survival EOT, destroy what ever, untap, win??
It certainly helps the matchup. Hitting 2 artifacts for free is absurd, while energy field is usually a win but not Always castable, i think this card gives a better show at winning. The only thing I'm not sure about is it's use against decks like outcome. It would be a 4 for 2 hitting 2 artifacts in response to outcome (or even before) but IDK...
Ironically I JUST had a post about "How do I beat shop's sphere-heavy hand while on the draw" (thinking particularly about my WG deck) and the answer outside of FoW/dredge was "there's no free-mana answer to sphere lock, sometimes you just lose." Now we have this beauty. How did WotC jump into the future to read my thread and then go back in time a year to develop this answer? They really are "Wizards".
@protoaddict of course, they need to be instant or else the whole cycle fails. My bad. Yeah, instant Hymn is of course not viable. Thing is if the black one is removal, the red one can be just that too - but maybe they'll settle for a new "Fireblast".
My guess is that red will be a pyroclasm style effect as that is a turn 0 answer to tokens, White may be a pitch angels grace style cant lose effect, and black will be some snuff out style thing or a resurrect effect.
It is in reds color pie to get a non-basic land destruction spell but as a free card it would probably ruin modern at free and instant speed. You could also see a prismatic strands style card or grave hate in white but those feel too weak.
@vaughnbros The first green cards I would consider would be Grave-Troll (obviously), Noxious Revival (in the Petrified Field slot), Shambling Shell (which has Dredge 3 but can be eaten by Unmask and Ichorid) and perhaps Molderhulk as a Dread Return target
Honestly I don't think you have to worry about green count that much because you should have some time to filter your hand vs Leyline and vs everything else you can Dredge a Troll which you are definitely running anyway
Leyline I think is the main reason to run this card. I'm looking a multiple set ups:
I like Muldrotha a lot as a dread return target and it pitches to all the cards now so that is nice. Along with some number of Life from the Loam, and Nature's Claims I think I can hit the 16 in standard list without feeling it all. Shambling Shell makes sense in an Ichorid build over Golgari Thug.
Land Grant + Dryad Arbor are more interesting to me with this card in my deck
The survival plan of 4 Rootwallas + 4 Vengevines is also interesting
I think Noxious Revival is pretty bad. I don't really like GY cards that don't actually work from the GY.
I've been texting my friends about how great I think this card is.
It has obvious inclusions in the sideboards of Survival, Dredge, BUG Fish, and Oath. It makes green beaters like Tarmogoyf better. It has combo brew potential with things like Manamorphose and Regrowth. I'm excited.