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    [WAR] Dovin, Hand of Control

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    • Protoaddict
      Protoaddict last edited by

      0_1554824412049_9c770bfb-e9eb-48c9-9dde-8f4dd2d677a4-image.png

      Another strong control Walker. I'm not sure there is even room for this one anymore. One Sided thorn seems strong but it does not feel like something you can windmill early like shops.

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      • vaughnbros
        vaughnbros last edited by

        This interacts poorly with Lavinia since it turns all of your opponents 0 CC cards back on.

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        • ssasala
          ssasala last edited by

          This is an answer to a quick Tinker or Mentor, temporarily. Opp goes Tinker Collosus Go. Aside from typical answers like STP, Dack, or Balance, this prevents Blightsteel from lethal attack. Don’t exactly know where this would fit in with typical Blue decks. however this is another Thorn for White Eldrazi.

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          • K
            Khahan @ssasala last edited by

            @ssasala said in [WAR] Dovin, Hand of Control:

            This is an answer to a quick Tinker or Mentor, temporarily. Opp goes Tinker Collosus Go. Aside from typical answers like STP, Dack, or Balance, this prevents Blightsteel from lethal attack. Don’t exactly know where this would fit in with typical Blue decks. however this is another Thorn for White Eldrazi.

            Does it though? Since BSC doesn't actually deal damage. This and BSC are both replacement effects trying to replace the same event. Wouldn't the BSC controller get to decide which replacement affect actually happens? Or does this somehow simply override and never even give BSC a chance to hand out counters instead of damage?

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            • Protoaddict
              Protoaddict last edited by

              Infect affects how creatures deal damage, this simply prevents it. This would "win".

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