@chubbyrain said in SMIP Podcast # 88 - The "London" Mulligan in Vintage:
Yeah, the London mulligan eliminates the number of non-games, but that was the stated point of the rules change.
I mean, it was to eliminate non-games, not increase the win percentage of some decks by a large magnitude.
Let's face it here, Dredge foregoes conventional deck building wisdom at its own risk, and it's a calculated risk that you accept when you play a deck with no mana and what is in effect an all in strategy. When WOTC says they are concerned with non-games, they are really referring to decks that play mana lands and spells and some sort of conventional ratio to them. I doubt they are really super concerned about 1 land beltcher and pitch dredge. These are the type of decks that made the no land mulligan rule non viable to begin with.
If you wanted to take a 17 land merfolk deck in legacy and cut it down to 10 lands, chances are you are building a bad deck in defiance of conventional wisdom. This rule is not being passed to accommodate people who want to spit in the eye of the science of these things, but to help the person who built a reasonable mana base to spell ratio from avoiding being crushed by variance too often.