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    Chains of Mephistopheles

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    • Topical_Island
      Topical_Island @Horologium last edited by

      @ApolloGod If a player has say, 7 cards in hand, wouldn't they discard and then draw cards in sets of three (after an ancestral) and never run out of cards in hand?

      Brian Kelly Freudian self-analysis of the day:
      I like to express the id that a player would feel without the superego of being like, "oh you have to be nice."

      ? 1 Reply Last reply Reply Quote 0
      • ?
        A Former User last edited by A Former User

        I know a lot about this card, so i'll explain as best I can how it works:

        Oracle Text:
        If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

        This is a replacement effect. So if multiple ones are in play, you choose which replacement effect you want to use. You can only pick one replacement effect for each action. However, if you draw a card this way, the clause on the other one hits and a second replacement effect happens. "...that player discards a card instead. If the player discards a card this way, he or she DRAWS a card" that draw on the Chains #1 is the trigger for the Chains #2.

        So the stacking effect only happens if you are drawing a card, and not if you are milling. You never get to stack mills because there is only one replacement effect.

        Other interesting situations arise when you have a dredger in the graveyard. If that player has a card in hand, they have a few choices:

        1. They can dredge as a replacement effect and discard no cards.
        2. They can discard a card to Chains of Mephistopheles, then trigger the dredge ability when Drawing a card off of chains resolution (you would do this if you wanted to dredge but had no dredgers in your graveyard)
        3. You can choose not to dredge.
        Topical_Island 1 Reply Last reply Reply Quote 0
        • Topical_Island
          Topical_Island @Guest last edited by

          @gkraigher So... decking? Yes?

          Brian Kelly Freudian self-analysis of the day:
          I like to express the id that a player would feel without the superego of being like, "oh you have to be nice."

          ? 1 Reply Last reply Reply Quote 0
          • ?
            A Former User @Topical_Island last edited by

            @Topical_Island said:

            @ApolloGod If a player has say, 7 cards in hand, wouldn't they discard and then draw cards in sets of three (after an ancestral) and never run out of cards in hand?

            No, each individual draw is a unique action that requires a replacement effect. So you don't discard 3 cards first before drawing three. You do each one individually.

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            • ?
              A Former User @Topical_Island last edited by

              @Topical_Island

              No, there is no infinite loop that will deck your opponent.

              You will have to deck them individually. And even you have 8 copies of Chains of Mepistopheles in play, they will still only mill 1 card.

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              • K
                Khahan last edited by

                Ok, so I have 3 cards in hand and you have 2 chains on the table and cast ancestral recall targeting me.

                AR resolves and I go to draw 3 cards.
                Ancestral Recall: U Instant Target player draws 3 cards
                Chains of Mephistopheles 1B enchantment

                If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

                The discard then draw and the mill effect of chains are both replacement effects. This means as soon as somebody's hand is emptied and t hey cannot discard, their draw is replaced with a mill. Once that happens there is no longer an draw for the other chains to replace. So you don't mill them out. You just discard away their hand and mill once for each draw they can't discard for. Still a powerful affect but not instant game win.

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                • ?
                  A Former User @Khahan last edited by A Former User

                  @Khahan

                  It would work like this:

                  discard a card to chains #1, then discard a card to chains #2, then draw a card. (2 cards in hand)
                  discard a card to chains #1, then discard a card to chains #2, then draw a card. (1 cards in hand)
                  discard a card to chains #1 ,then mill 1 card

                  You have 0 cards in hand and have milled 1 card.

                  If they had 2 cards in hand, it would work like this:

                  draw #1: discard a card to chains #1, then discard a card to chains #2, then draw a card. (1 cards in hand)
                  draw #2: discard a card to chains #1 ,then mill 1 card
                  draw#3: mill 1 card

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                  • ?
                    A Former User @Guest last edited by A Former User

                    I think the part of the multiple chains interatction that often gets overlooked, and causes confusion, is that Chains of Mephistopheles reads "draw a card" on it.

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                    • Topical_Island
                      Topical_Island last edited by

                      Ok... I think I got this. Multiple Chains in play will cause a player'd entire hand to be discarded, eventually, and then a card milled off the top... if someone plays some drawing effect. The real world application of this would now be that all card drawing is turned off completely. (With one Chains in play, it is possible for people to save up cards in hand, and then discard the cards to draw.) Have I got this now?

                      Two Chains makes the game total topdeck mode (Barring cards that draw cards without the word draw... Dig, Dark Confidant, Mind's Desire)... Oh, Two Chains... I smell a deck name.

                      Brian Kelly Freudian self-analysis of the day:
                      I like to express the id that a player would feel without the superego of being like, "oh you have to be nice."

                      ? 1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @Topical_Island last edited by

                        @Topical_Island

                        Drawing isn't shut off unless the player is hellbent.

                        You can still discard cards to draw cards. But it makes effects like Brainstorm especially bad, as the caster would have to discard 3 cards and then put two more cards on top of their library.

                        Topical_Island 1 Reply Last reply Reply Quote 0
                        • Topical_Island
                          Topical_Island @Guest last edited by

                          @gkraigher Wow, I'm confused. A player has two cards in hand. There are two Chains in play. That player casts Treasure Cruise... Now what?

                          Brian Kelly Freudian self-analysis of the day:
                          I like to express the id that a player would feel without the superego of being like, "oh you have to be nice."

                          ? 1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @Topical_Island last edited by A Former User

                            @Topical_Island

                            If they had 2 cards in hand, it would work like this:

                            draw #1: discard a card to chains #1, then discard a card to chains #2, then draw a card. (1 cards in hand)
                            draw #2: discard a card to chains #1 ,then mill 1 card
                            draw#3: mill 1 card

                            net effect, discard 3 cards, draw 1 card, and mill 2 cards. 0 cards in hand afterward. (I mentioned that you discarded 3 cards for effects like Madness)

                            Aaron Patten Topical_Island 2 Replies Last reply Reply Quote 0
                            • Aaron Patten
                              Aaron Patten @Guest last edited by

                              @gkraigher I don't think I agree with this since the draw from the second chains is missing.

                              https://www.youtube.com/watch?v=jqvKjsIxT_8

                              Pour me a brew as bitter as my blackened heart.

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                              • ?
                                A Former User @Aaron Patten last edited by A Former User

                                @Aaron-Patten

                                which one are you referring to?

                                If you are referring to the last one, on draw #2 you get hellbent inbetween chains #1 and chains #2 so the effect switches from discard draw to mill. You never draw a card because Chains #2 takes its replacement effect on the draw from Chains #1 draw.

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                                • Topical_Island
                                  Topical_Island @Guest last edited by

                                  @gkraigher Why doesn't the draw a card function of the second chains, trigger the first chains again... and back and forth?

                                  Brian Kelly Freudian self-analysis of the day:
                                  I like to express the id that a player would feel without the superego of being like, "oh you have to be nice."

                                  ? 1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User @Topical_Island last edited by A Former User

                                    @Topical_Island

                                    Because the action that is being replaced is still the drawing of the origional card.

                                    It doesn't loop, two chains reads like this:

                                    If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she {If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.} If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

                                    Aaron Patten 1 Reply Last reply Reply Quote 0
                                    • Aaron Patten
                                      Aaron Patten @Guest last edited by Aaron Patten

                                      @gkraigher Right. Now I understand. Recursion was an excellent way to explain it.

                                      https://www.youtube.com/watch?v=jqvKjsIxT_8

                                      Pour me a brew as bitter as my blackened heart.

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                                      • AmbivalentDuck
                                        AmbivalentDuck last edited by

                                        So, what's the correct number of Chains if your only draw spell is Ancestral and you run 3 Dack? I'm thinking between one and three.

                                        P Topical_Island 3 Replies Last reply Reply Quote 0
                                        • CHA1N5
                                          CHA1N5 last edited by

                                          alt text

                                          Host of the So Many Insane Plays podcast.

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                                          • P
                                            Prospector last edited by

                                            I played a grixis thief chain's deck in a daily and went 1-3. It was fun though. I avoided card draw and played with things like slight of hand and impulse which I think was a mistake as my opponents ancestral and preordains looked really good when chain's wasn't out. I think if you are going to invest 2 mana and a card in an enchantment I think you'd be better off with oath or sylvan....

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