I played Bloon Moon, and Magus of the Moon, in Richmond to a top 32 finish.
I’m not gonna discuss the other cards in the deck, or the archetype in general, but I will talk explicitly about moon effects in Vintage and how they play out in matches.
Vs Dredge it’s one of the very best cards, and a card you hope to see in the opening hand. It’s not an autowin, as they can already have a graveyard if you are on the draw, or they can discard down if they are given enough time to do so.
But it still wins a lot
The card is playable in small quantities. You would never want to see multiple copies of it because each copy beyond the first is an actual do nothing.
It doesn’t prevent anything from happening, it simply slows them down. Taking away a wasteland or factory effect is simply slowing them down. Nothing more nothing less.
You still have to find a way to win the game.
And often times they still have the ability to play through it very fast. All their cards can still get cast with enough time.
Magus of the Moon is worse because 1) it almost never blocks 2) it almost never attacks 3) dies to walking ballista.
If you care enough to invest in this type of effect, you want it to stick around.
Vs the Jeskai control decks
It’s okay. Not great, they can still play through it, not awful. It has a small chance of locking them out early. Especially on the play. It has just as likely of a chance of doing nothing at all against them.
This was my biggest surprise playing them in Richmond, I thought moons would shut these decks down, it didn’t.
Magus of the Moon is especially worse here because of lightning bolt, which they all play.
Vs BUG lists
Okay we found another matchup like Dredge where the card feels like an auto win. They have assassin’s Trophy now if that matters. Abrupt decay did the same job.
This even hurts deathrite shaman because they won’t be able to sacrifice lands to get them in the yard.
It’s tech against Forbidden Orchard if you can land it before they get an orchard. Asides from that, it is slightly better here than it is against Jeskai, but worse than BUG.
It’s a nice card to see.
Magus of the Moon is also worse here because, well, Oath Of druids text.
Vs Paradoxical Outcome
Pretty bad. Easy to play through without support like a null rod.
Honestly I was boarding out Bloon Moons against this list and I’ve had success against them in general.
Magus of the Moon is much better than Blood Moon here. This is probably the only matchup where I can say that.
Absolute house against them. Both the colorless and white versions.
Very good, but not an ultimate closer. They will find a way to deal with it, but it will provide you with plenty of time.
The only matchup where multiple copies actually get better.
It’s a solid card, but you run the risk of doing nothing while they ley down threats. High Variance. They can get a lot of work done with a single Forest.
For the record, I haven’t played against Grixis.
So, in summation, the card is playable vs the entire field. But it is only okay vs three tier 1 lists: Jeskai, MUD, and PO. Which is probably why you don’t see moons getting sleeves up a lot these days.