This is the deck ive built and fine tuned over the years (thanks to all who had the patience to play vs me and all who helped tune!), first inspired by alejandro escribano's infestation control.
This deck is massively great at controlling and drawing cards with tons of different ways to play:
// 60 Maindeck
// 8 Artifact
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Mox Pearl
1 Mox Ruby
1 Sol Ring
1 Mana Crypt
// 8 Creature
4 Squee, Goblin Nabob
1 Monastery Mentor
2 Jace, Vryn's Prodigy
1 Blightsteel Colossus
// 17 Instant
4 Force of Will
1 Ancestral Recall
1 Gush
1 Dig Through Time
3 Intuition
4 Mental Misstep
1 Punishing Fire
1 Brainstorm
1 Ancient Grudge
// 18 Land
4 Bazaar of Baghdad
4 Volcanic Island
1 Polluted Delta
1 Scalding Tarn
1 Flooded Strand
3 Grove of the Burnwillows
1 Tundra
1 Tropical Island
1 Strip Mine
1 Wasteland
// 4 Planeswalker
4 Dack Fayden
// 5 Sorcery
1 Time Walk
1 Gitaxian Probe
1 Treasure Cruise
1 Tinker
1 Life from the Loam
// 15 Sideboard
// 1 Artifact
SB: 1 Tormod's Crypt
// 13 Instant
SB: 3 Ancient Grudge
SB: 4 Pyroblast
SB: 1 Ray of Revelation
SB: 2 Red Elemental Blast
SB: 2 Surgical Extraction
SB: 1 Tragic Lesson
// 1 Sorcery
SB: 1 Balance
I could write a really long book about this deck, but you who have seen it in action knows what it does. It has a ton of options how to play, and after sb it of course gets more interesting depending what graveyard hate the other player puts in and what you then should take out.
I've tested a ton of different build variants, more counterspells with Baral, chief of compliance without dack fayden, black color with demonic tutor and other stuff but this version is the best and most powerful.
This deck mainly plays intuition turn 1-2 (with or without moxes) finding whatever you need in 3 ancient grudges vs workshop and/or fayden their creatures to have them block each other, a punishing fire vs aggro, life of the loam + strip anything. Oath where you intuition for ray of revelation. It has a solid paradoxical outcome matchup as it counters everything with pyroblasts and steals/destroys artifacts and wins in the end.
Depending on your meta you can adjust the sideboard against aggro with firespout, swords to plowshares or more punishing fires or dredge cards.