Sylvan Mentor with Emrakul. 17-3 on the last 4 leagues. Basically tweaked @diophan's 8-2 Champs list to my own durdly playstyle. You gain Grudge against Shops and Sylvan against Blue, making the green splash worth it, but you do have to manage the manabase appropriately and not expose it to wasteland.
heh, I've definitely thought about putting salvagers in outcome. how many cards do you play to support it?
Depends on the color combination I'm playing. uwb is definitely the more powerful in a vacuum as it gives you tutors, yawgwill and tendrils for a kill. But uwr seems stronger in the current meta as it gives you access to all the nice w/r control cards that come in so handy against shops and oath. But salvagers and ballista are part of either color package. After that black takes more support cards because its support is just so strong. Red only adds pyrite spellbomb for the salvagers package itself and the rest of the slots are just meta calls.
I've been hopping back and forth between a dozen decks (including Shops and Jeskai, but other stuff too). I felt good about my Kess deck at champs, but it's broken on MTGO and the meta seems to be shifting in a way that might make it worse. I try to keep a variety up for streaming, but I'm also just trying to get a handle on what beats what.
I am playing paradoxical oath or a 4c Kess deck that is very hard to tweak for the Ohio meta, but I think could be quite good in the online meta, if the cards worked correctly there.
I am playing paradoxical oath because I love combo and oath in the same deck is the best plan i have found for beating shops with combo.
I have also had aggro shops built to test against, because I find that having what you want to test against with you is helpful.
UWR Stoneblade. I maintain it's the best of the Boat/Dig/Gush/Planeswalker decks against Shops, since Stoneforge is such a brutal clean-up hitter against them (no, really--their deck becomes Ravager or Bust), but you do suffer some against Oath.
But realistically, the answer is "no". You look at my deck and you go huh, that's the Jeskai deck.
I'm playing Sun Titan Oath because it is fun. I believe you need to win the turn you Oath and this deck does that about 75% of the time. I was winning with it but I over-corrected for Shops and lost to some blue decks. That will not happen again.
Dredge. It is just the most powerful thing I can be doing, has a 50/50 or better match up against most decks in the format (modified by sideboard construction), it has an absurdly strong game 1 against basically everyone, and it's actually super fun and intricate.
Baral 2cc Combo with manamorphose, gifts and regrowth. The deck is called "Almost good".
Grixis Thieves: It's really important to play timetwister. Pulling the Mind Twist + Draw 14 wins not just the game, but the match in most circumstances because the opponent starts g2/3 with a tilt token in play. Also, I have wanted daretti II to be good since it was printed.
(in short: play night's whisper. card is good.)