@chronatog said in Why I don't think Mishra's Workshop should be restricted.:
I take the game as it is. Like chess. You don't argue in chess that some specific piece is too strong and should be limited or banned. You just play the game. Why MtG should be any different?
This is because chess does not have rules updates, bans and restrictions, new pieces released, as widely shifting metagames, and customized setups for your pieces (decks). I get what you are trying to say (i think?) but they are hardly even related in that way.
Magic is a game where if something is degenerate and truly utter shit, it can be changed. Chess is a game that that would have just died and been forgotten if was plainly shit.
Also you might notice that the best pieces are limited in chess.....
@necrogeist said in Why I don't think Mishra's Workshop should be restricted.:
Given the presence of the B/R list and the public knowledge that any card may be banned or restricted in any format, there is no reasonable reliance interest in keeping certain cards from being restricted.
Yes there is, because deliberately printing cards you know you need to ban/restrict is poor game design, and pointless. If they believed in your poor game design and actually made purposely broken cards they knew were going to be banned in all formats and restricted in Vintage, they would just outright destroy Vintage. It's already quite heavy on variance and singletons.
In fact, given that there are constant new printings of cards, you couldn't maintain a cause of action if they printed Mishra's Double Workshop that taps for 6 - you know there are going to be new printings of new cards that may obsolete your reserved list cards.
But this card is dumb and will never happen. I'm not sure what point you are trying to make? It's not like they are going to print moxes and duals that are just upgrades to original alpha design.
I'm not 100% sure, but i think that printing strictly better versions would actually qualify for 'functionally identical'. If it does exactly what the other cards does plus something. I mean they haven't made an upgraded version of Thunder Spirit even though they play with that space.
There are non-reserve cards that are better than reserve-cards, but they do not technically function the same (due to mana, mostly). Show and Tell is much much better than Eureka, for example, but is not a 'functional reprint' that breaks the reserve list policy. I think printing identically Eureka at 1G would be blatantly breaking the spirit of the reserve list.