Good call on 4 Preordain @Brass-Man . I am in the same boat as @mourningpalace in that I came back to Vintage after about four or five years and Storm was an easy place to find some traction as I loved Steel City Vault back in the day and Storm still runs Draw7, Will, Key/Vault and other big bombs. It's easy, fun and a great calling card for Vintage if you are trying to get new players into the format at your LGS or beyond.
In fact, I feel like a lot of the complaint against gush and the speed of blue currently is actually just masked nostalgia for Mana Drain.
So when I dusted off my cards and started looking around online, I saw all of the lists with Probe and I was skeptical. But. It really FEELS sweet when you are trying to dig through your deck without running out of gas, which can honestly be a big problem in Storm. Just like with SCV on unlucky occasions, you just sort of whiff and Probe was a good way to fill your hand when you are desperately trying to go off.
BUT Preordain might just be better. I'm absolutely willing to try it out! I'm already running 1. My question is...
If you bring Preordain up to 4, should something be cut to leave room for the one probe, or is it worthwhile to maintain probe as a singleton?
@desolutionist Storm is running a lot of those cards already, in some ways it seems that the trick is replacing the utility of Probe in Storm's worst Thorn/Rod matchups. I can understand why @Stasis_Kismet would be toying with another Chain of Vapor. I agree absolutely that Probe feels a little meh in a deck that wants to be Yawgwilling, similarly to how I sort of hate LED and Chrome Mox in there. I don't have my decklist right now, but I will post it to see how suboptimal it might be at the moment.