Artifact (14)
1x Black Lotus
1x Mana Crypt
1x Mana Vault
1x Mox Emerald
1x Mox Jet
1x Mox Pearl
1x Mox Ruby
1x Mox Sapphire
2x Sensei's Divining Top
1x Sol Ring
1x Time Vault
2x Voltaic Key
Planeswalker (4)
2x Jace, the Mind Sculptor
2x Tezzeret the Seeker
Creature (1)
1x Blightsteel Colossus
Instant (16)
1x Ancestral Recall
1x Brainstorm
1x Fact or Fiction
1x Flusterstorm
4x Force of Will
1x Rebuild
3x Mana Drain
2x Mental Misstep
1x Thirst for Knowledge
1x Vampiric Tutor
Land (15)
2x Flooded Strand
1x Library of Alexandria
4x Misty Rainforest
2x Seat of the Synod
1x Tolarian Academy
1x Tropical Island
2x Underground Sea
2x Island
Sorcery (10)
1x Demonic Tutor
1x Ponder
4x Thoughtcast
1x Time Walk
1x Tinker
1x Toxic Deluge
1x Yawgmoth's Will
Sideboard (15)
1x Flusterstorm
1x Forest
2x Griselbrand
1x Hurkyl's Recall
1x Mental misstep
4x Oath of Druids
2x Pithing Needle
2x Steel Sabotage
1x Tormod's Crypt

last edited by dragoscar

I'm not sure if there is any relevant thoughts or feedback you can have from a decklist that is posted with no comments or anything that follow. I would suggest that if you want any relevant feedback, follow up your post with more information about card choices and such.

For example, why 1 Fact of Fiction? Why 1 Thirst for Knowledge? Both are unrestricted.

@dragoscar said in Tezzeret control:


This deck is definitely legal in Vintage.

I would recommend editing the original post to include a link to that thread, as well as a bit of commentary regarding the deck's evolution and experience in the metagame. Theory at least. Gotta give us something to work with.

Those are 2 separate decks. I have no experience with this deck in the metagame yet because I'm not sure how to play vintage without goldfishing and I really don't like to gold fish, but I think I have a reasonable grasp on the vintage meta game and translated that to the deck however I could be wrong, that's one of my concerns with the deck. Some other concerns I have with it is: Does it need more fast mana in the form of grim monolith or more colored mana in the form of seat of the synod/Island, Is fact or fiction a good enough card, how many mana drains is the right number, how many mental misstep is the right number, does the deck need toxic deluge, do I want nature's claims or more hurkyl's recalls/rebuild,

@dragoscar download cockatrice or MTGO and start practicing. That's my advice. People on here will test with you I bet.

My first thought when I saw this list, was: "Woah!! That's a blast from the past!"

I have not seen a Tezzeret-based vault/key deck perform well at a large event recents. I'd suggest that there are a few reasons:

  • Creatures are everywhere; reducing the value of Tezzeret
  • Null Rod and Stony Silence see a decent amount of play
  • Mana Drain is a little slow when put up against Arcbound Ravager and Monastery Mentor
  • Swords to Plowshares and Dack Fayden are best buddies with Blightsteel Colossus; but poor BSC always feels like the other cards are ganging up on him...

In game 1, the lack of removal (either permanent or creature), would hurt, as other decks are much faster (for example, any deck running the Paradoxical Outcome engine).

The transformation is cute, but I feel like it leaves the deck somewhat soft to taxing effects, and dredge. A Smokestack-based deck that deploys a Null Rod and some spheres effects, then follows up with some land destruction would be difficult to beat with 15 lands (one of which is colourless, and two of which would be shut off by the rod).

paradoxical outcome is so much better than Fact of Fiction or Thirst for Knowledge in this deck it's painful to see them.

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