For episode 47, Geoff Moes (@ThallidTosser on Twitter), Nat Moes (@GrandpaBelcher), and Josh Chapple (@joshchapple) talk with Jerry Yang. Jerry is a longtime Team Serious member and a big influence on many teammates’ love of fun Magic and incredible food. If you want credible, he also has multiple StarCityGames Power 9 Top 8 appearances to his name. But who are we kidding, you don’t listen to this podcast for credibility.

https://www.eternalcentral.com/serious-vintage-episode-47-introducing-ux-vintage-unleashed/

Here’s the timestamped table of contents for your listening ease and enjoyment:
00:42 – More Like ComBANion
11:42 – Now THIS Is Podracing: Vintage Unleashed
44:01 – Food & Drink: Staying Inside
1:08:21 – Outro
Total runtime – 1:09:06

If you want to skip right to the inaugural UX tournament information without listening, Vintage Unleashed is the format for the third tournament in the Team Serious Virtual Realm, July 11 at noon ET. I would love to have a great turnout for this inaugural event!

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The signup sheet is here, including a link to the Discord and more complete rules for the format. As with our previous Virtual Realm events, we’ll have a Friday evening Pub Quiz leading up to the tournament on Saturday.

  • @protoaddict

    The drawback is actually an advantage alongside a Mentor-type effect since it'll keep triggering it.

    But that kind of seems like a win-more.

    I guess it can't hurt to throw 1 copy of this into a deck and see how it runs.

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  • @vaughnbros said in Krak, the Thumbless:

    Its awkward with pitch and delve spells.

    Yea but it is also disproportonatley good with spells that make themselves purely free or close to it: Gitaxian Probe, Summoning trap, Archive Trap, Land Grant, and Mindbreak Trap. Not saying those all see play, but basically he can only double those.

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  • Xerox engine deck with this on the top end is not completely terrible, but there might be better things to do with a ton of mana and spells.

    Its awkward with pitch and delve spells.

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  • I wonder if you are playing Krark, does it actually make sense to use the thumb? I mean you do want to win your flips.

    I do want to live in a world where a coinflip deck is viable in vintage. I really do.

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WAF/WHF