In episode 48, Geoff Moes (@ThallidTosser on Twitter) and Nat Moes (@GrandpaBelcher) talk with Joe Dyer (@volrathxp ) about the effect of modal double-face cards in combo decks. Joe is THE Vintage and Legacy correspondent to follow, with great weekly strategy and format articles at MTGGoldfish.

Here’s the timestamped table of contents for your listening ease and enjoyment:
00:37 – MDFC Lands in Eternal Combo
46:29 – Food & Drink: Myracles, Lobster, and Oyster Crisp
1:12:48 – Outro
Total runtime – 1:12:59

  • @shock-wave said in Sideboarding Versus Hollowvine/Hogaak:

    Has anybody been able to solve this matchup? My best success has been through a combination of Leyline, Tabernacle, and Wasteland --- in that order. I find that if I don't have Leyline in my opener, then the odds of winning decrease exponentially, since resolving disruption becomes extremely difficult.

    If Leyline sticks, then they're forced to dig for FoV, and that can be very costly --- those are the games I've found myself winning. I treat this matchup like a control mirror, and as with any control mirror, disrupting the draw engine is the key, so Leyline openings seem to be huge.

    I recognize your name from MTGO leagues, assuming you're XShockWaveX. If you're looking for information about the online metagame and the opponents you'll find there you'll get both faster and more accurate answers on the Vintage Streaming Discord:

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  • C
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  • Is there any place where they’ve announced the winners and decks?

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  • Mana crypt was printed around late 1995 I think, I can’t remember if it was legal or not, but there were plenty of decks that could use it.

    MirrorU decks could have considered 1-2, as they often needed to damage themselves for the mirror kill.

    Some zoo decks ran ernham, serendibs, and serras, so they could have considered it.

    Mono-artifact was pretty rare, at least in the tournaments I went to, but it might have worked well.

    As I mentioned before, I did see it in some pretty fast Atog decks (cursed scroll, vice, bolts, factories, etc), but that wasn’t till 1996?

    Academy decks were extremely fast and likely would have preferred some extra mana.

    Tinker and Welder were popular decks, albeit much later.

    I’m not saying it was optimal, but maybe just overlooked because people evaluated cards differently then?

    I think if we replayed Vintage these days (free plug: we would find that it was way more playable than we thought.

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