October 24, 2014, 04:34:18 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
   Home   Help Search Calendar Login Register  
Pages: [1] 2 3 ... 10
 on: Today at 02:21:13 AM 
Started by evouga - Last post by serracollector
I think if you ran either Echoing Truth or even Echoing Decay over repeal it could immensly help you delver matchup as well as dredge. Engineered Explosives is also great versus these two decks which seem to be your weakness. And although it may seen jank Circle of Flame is rather good right now versus all these delver decks. Remember Echoing Truth and Engineered Explosives can also nail several Cages unlike Abrupt Decay which can only hit one cage. With Love Boat allowing Delver to draw five cards every turn its not uncommon for them to get two or more Cages in play to hold your Oaths at bay. Hope that helps good luck.

 on: Today at 02:19:49 AM 
Started by DaveKap - Last post by xouman
And also without drains and heavy acceleration, robot would be a dead draw nearly always, while in other decks the robot is sometimes playable mid game.

 on: Today at 02:19:03 AM 
Started by Smmenen - Last post by Varal
Singleton are perfect for strong cards that aren't critical to your strategy and that doesn't play well in multiple. You're happy when you see it and it's not a big deal when you don't draw it.

 on: Today at 01:27:24 AM 
Started by Prospero - Last post by thecrav
1.  Player Count - Over/Under:

Over 300 under 350

2.  How many non-North Americans will there be in the top eight?  


3.  Will there be any Europeans in the top eight?

Yes. 2.

4.  How many Pro-Tour players will there be in attendance?

I assume you mean big name pros. I'll go 4-8

5.  Will a Pro Tour player make top eight this year?

One of the VSL players will have been secretly sandbagging us and will top 8 with something newish.

6.  The pillars are:
How many of the pillars will be represented in the top eight?  

Everything except ritual will be represented. The drain deck will not be especially drain focused and more generic control.

7.  How many decks from each pillar will be in top eight?

Not going this far into it...

8.  What is the surprise deck of the tournament?

Bazaar breaks out when people forget it exists because it's unplayable online

9.  Do the Vintage teams break out a monster at Vintage Champs?

Maybe... I'm not familiar enough with the Vintage scene to answer this

10.  How many Love Boat/Dig through Time decks will there be in the top eight?

Hard to say. With one of those cards as a four of? No more than 3, no less than one.

11.  If I couldn't win the tournament, I'd want to see _____ win because ______.

I won't be there but I'll be cheering for Smenen because I've been a fan since forever and I think he has an excellent grasp of the format

12.  Will there be any former champs in top eight?

You're gonna make me look up who the former champs are?

13.  Some (or all) of the guys in the top eight will be:

Smenenen, One of the VSL guys with something surprising. Someone completely unheard of who got into vintage from MTGO and had to borrow or buy their deck last minute.


 on: Today at 01:12:15 AM 
Started by Chill79 - Last post by thecrav
what? I haven't posted yet?

thecravenone on MTGO

 on: Today at 12:38:52 AM 
Started by Smmenen - Last post by The Atog Lord
I agree with Steve. I have tested UR Delver with one Null Rod, and that Null Rod is extremely good against Big Blue decks, especially against Bomberman. It halts their Vault/Key approach, while stifling their development. One was the perfect number of that card, even with no tutoring. It was one of the last cards I cut from my VSL list -- that, and a maindeck Ancient Grudge.

 on: Yesterday at 11:01:34 PM 
Started by Chill79 - Last post by evouga
I'd like on. evouga obviously.

 on: Yesterday at 10:39:09 PM 
Started by sfielder001 - Last post by sfielder001
This past weekend we had 20 people come out to Hi Score in North Saint Paul to play Vintage for a Mishra's Workshop.  The tournament was run well by Hi Score as usual and it was awesome to have the numbers we did even though we were hoping to break 30. Derek Estelle ended up taking first place, but it was discovered after the tournament that he had a 17 card sideboard according to his decklist.   When asked about it Derek made no effort to explain why that was and has been impossible to get a hold of to tell his side of the story.  This was not discovered until the day after the tournament and Derek has left the Minnesota vintage facebook group and actually deleted his facebook altogether and is still not responding to any form of contact.  It has come to our attention that this is not the first time Derek has cheated or stolen from the magic community.  This leads us in the Minnesota vintage community to believe that he cheated, whether it was deliberate or not makes no difference.  Unfortunately the Workshop will probably not be recovered and given to the runner up.  This is a travesty and measures will be taken to make sure this does not happen again at any vintage tournament in the Twin Cities area as this is unacceptable behavior.  I still feel that posting the top 4 decklists is helpful information for the community at large as the other decks in the top 4 are interesting, so I will do so, but will not post Derek’s sb. We had 5 rounds of swiss with a cut to Top 4.  Here is the metagame breakdown

4 Workshop (3 Terra Nova, 1 Forgemaster)
4 U/R Delver (3 played 4 Treasure Cruise 1 did not)
2 Grixis Control (Each played 3 Dig Through Time)
2 Infect
1 Merfolk
1 UW Delver
1 Burning Oath
1 Storm
1 4 Color Control

And here are the lists

1st Place
Derek Estell

4 Kuldotha Forgemaster
4 Lodestone Golem
4 Metalworker
4 Phyrexian Revoker
2 Wurmcoil Engine
1 Steel Hellkite
1 Duplicant
1 Blightsteel Colossus

4 Chalice of the Void
4 Thorn of Amethyst
3 Tangle Wire
2 Lightning Greaves
1 Trinisphere
1 Sol Ring
1 Mana Crypt
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Mox Emerald
1 Mox Pearl

4 Mishra’s Workshop
4 Wasteland
3 Cavern of Souls
3 Ancient Tomb
1 Strip Mine
1 Tolarian Academy
1 City of Traitors


2nd Place
Ryan Overturf
U/R Delver

4 Delver of Secrets
4 Young Pyromancer
1 Snapcaster mage

1 Ancestral Recall
1 Time Walk
1 Mystical Tutor
1 Brainstorm
1 Ponder
4 Preordain
4 Gush
4 Treasure Cruise
4 Force of Will
4 Mental Misstep
1 Steel Sabatoge
1 Pyroblast
1 Flusterstorm
2 Spell Pierce
4 Lightning Bolt
1 Black Lotus
1 Mox Sapphire
1 Mox Ruby

4 Scalding Tarn
2 Polluted Delta
1 Misty Rainforest
4 Volcanic Island
3 Island

4 Ingot Chewer
3 Shattering Spree
4 Grafdigger’s Cage
3 Ravenous Trap
1 Pyroblast

3rd Place
Timothy Hunt

4 Deathrite Shaman
4 Dark Confidant
2 Snapcaster Mage
1 Trygon Predator
1 Vendilion Clique
1 Scavenging Ooze
4 Mental Misstep
2 Flusterstorm
4 Force of Will
3 Spell Pierce
4 Abrupt Decay
1 Dismember
1 Darkblast
1 Jace, the Mind Sculptor
1 Ancestral Recall
1 Time Walk
1 Demonic Tutor
1 Vampiric Tutor
1 Brainstorm
1 Steel Sabatoge
1 Black Lotus
1 Mox Jet
1 Mox Emerald
1 Mox Sapphire

2 Misty Rainforest
2 Polluted Delta
1 Verdant Catacombs
3 Underground Sea
3 Tropical Island
1 Bayou
4 Wasteland
1 Strip Mine

2 Notion Thief
1 Black Sun’s Zenith
1 Dismember
3 Nature’s Claim
2 Energy Flux
2 Thoughtseize
2 Grafdigger’s Cage
2 Yixlid Jailer

4th Place
Scott Fielder
Grixis Control

1 Blightsteel Colossus
2 Notion Thief

4 Force of Will
4 Mental Misstep
2 Mana Drain
1 Red Elemental Blast
1 Demonic Tutor
1 Vampiric Tutor
2 Lightning Bolt
1 Fire/Ice
3 Dig Through Time
3 Night’s Whisper
1 Ancestral Recall
1 Time Walk
1 Brainstorm
1 Thirst for Knowledge
1 Tinker
1 Yawgmoth’s Will
1 Jace, the Mind Sculptor
3 Dack Fayden
1 Voltaic Key
1 Time Vault
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Moxy Emerald
1 Mox Pearl
1 Sol Ring
1 Mana Crypt

4 Polluted Delta
3 Scalding Tarn
2 Underground Sea
2 Volcanic Island
1 Badlands
1 Island
1 Tolarian Academy
1 Library of Alexandria

4 Ingot Chewer
4 Grafdigger’s Cage
2 Yixlid Jailer
1 Nihil Spellbomb
2 Toxic Deluge
1 Darkblast
1 Marsh Casualties

 on: Yesterday at 10:38:26 PM 
Started by evouga - Last post by evouga
I've cut both Jaces for two Dig Through Times. I'm happy with the switch, as Jace was just so antisynergistic a large portion of the time.

Latest MTGO queue stats:


Merfolk: 4-1
Humans: 3-2
Infect: 2-1
Affinity: 2-0
White Trash: 2-0

Big Blue

BUG: 3-7
Dack Slaver: 6-6
Gristelbrand Oath: 6-1
Grixis Control: 18-10
Pyromancer/"Delver": 34-40
Misc. Blue Control: 15-14


Dark Times: 0-2
Dredge: 4-4
Doomsday: 3-5
TPS: 5-6
Elves: 1-0


Kuldotha Shops: 1-4
Terra Nova: 4-1
Misc Shops: 3-3


Affinity Control: 2-0
Cloudpost Oath: 0-2
UW Underworld Dreams: 4-0
Eggs: 2-0
Pyromancer Ascension Combo: 2-0
WRB Control: 3-2
???: 2-0

Again, it's interesting how underrepresented Shops is in the online meta. And yes, the Dragon Oath deck has a bad matchup against the current most popular deck in the format, sadly.

 on: Yesterday at 08:50:12 PM 
Started by Smmenen - Last post by Smmenen
I'm not sure about 1 null rod in a deck with no tutors, no gush and only cantrip manipulation. It looks nice laying on the table but the chance of having it when you need it seems marginal.

I actually really like a singleton Null Rod.  I was running a single Null Rod in my Delver decks for the last few months when the metagame shifted to alot of UW decks and Slaver briefly after that.  

The main reason to run a Null Rod is if you are going to play in the Northeast, where lots of control pilots rely on Engineered Explosives type cards to wipe your board. Also, Null Rod is REALLY good against Bomberman.  You only need 1 for it to make a big difference.

I found that pre-Cruise Delver sometimes has trouble with Bomberman, which can assemble the combo just before you can tempo them out.   Null Rod is the super answer to that.  I played a singleton Null Rod in my Delver deck at the last local tournament, and beat the Bomberman pilot that knocked me out of top 4 the last time.  

Finally, it's great in the late game against control decks because it makes your Spell Pierces/Flusterstorms relevant in the late game.  After alot of testing, one Null Rod total between maindeck and SB was perfect.  It's fine in the SB, but I actually felt that I had more room in my maindeck, so I slipped it in there.

As I said in the VSL interview, Null Rod is tactical, not strategic here.  It's not to deny mana per se, it's to deal with the kinds of things I just described, while also slowing Will, etc.

Pages: [1] 2 3 ... 10
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2006-2007, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.114 seconds with 16 queries.