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Why not just play a few of these in your Doomsday decks? Maybe even 4? It’s a fine spell on its own.
Against Dredge, Shops, and DPS a resolved Doomsday is GG. Thassa makes the win slightly less conditional. (it opens up a couple of rare situations in which you wouldn’t be able to win with Lab Man) Playing more Thassa doesn’t really accomplish anything. It would be like playing 4 Tendrils in a DPS deck or 4 Blightsteel in a Tinker deck.
Doomsday struggles against decks like BUG and Xerox, which is why it’s really missing 4 Gush. You can’t play good enough card advantage spells to keep up with Planeswalkers. By using Planeswalkers or something like Arcanist to play the card advantage game, you’re having to sacrifice Doomsday components and go back to losing to Dredge/DPS/Shops for not much improvement against Xerox. Playing 4 Thassa in this situation would actually make you worse against all decks since it’s just a 1/3 with a scry ability.
By playing Doomsday you’re not playing the game WotC wants you to play and you’re bound to lose to the power creeped cards that aren’t applicable to your strategy.
Doomsday had been a deck that was good for its ability to battle toe to toe with other tier 1 blue decks. It just doesn’t have the draw power anymore to keep up. You can start with Ritual Necro or Ancestral, but the odds aren’t in favor. I’ve played Doomsday in numerous online and paper (NYSE) events in 2019. It feels like it has potential but it’s an uphill battle.
I don't want to dismiss anyone's feelings on the format but can we please keep this kind of stuff out of a spoiler thread? I'm trying to build a Doomsday deck over here and I'm getting depressed.
I think if Vintage remained strictly a paper format like Old School, it would have continued to feel special. We can only hope that the format gets lost in the transition to Arena. It doesn't solve the other issues such as a critical mass of free counterspells, planeswalkers, and overpowered hatebears but it might be the best thing possible for Vintage moving forward.
I’m more excited about picking up a beta Icy Manipulator than I am for any possible new border card. The new cards are just too ugly on so many levels.
It’s not even the Planeswalkers as much as it is needing to relearn the format every 3 months and/or having to sit still while the opponent takes a 20 minute PO turn. WotC doesn’t know how to make cards anymore.
I played old school yesterday and had a blast. I lost to Armageddon and couldn’t have been more content.
I observed people playing Dredge vs. PO and I guess I just don’t see the draw to that kind of format. When I originally discovered Vintage it was cool to see Stax vs. Control Slaver. Now it’s PO vs. Dredge. Where’s the incentive to be part of that?
Yes I’ve played it a lot recently. I usually have gone 5-2 with it in the challenges. It’s great against decks like DPS and Dredge but not good against BUG due to lack of card advantage to keep up with whatever the opponent is doing. It needs 4 Gush.
Otherwise this style of deck is just dead since Hasbro just wants it to be a planeswalker game.
Rip real magic
Honestly I don’t see myself playing vintage for my own pleasure ever again unless there are drastic changes made. There are a lot more interesting games out there that deserve some love instead of this crap. Everything that once enticed me to play is now gone.
This card is better than Lab Man, but Doomsday really just wants 4 Gush.
For anyone visiting this weekend who doesn't want to bring their Power with them, we'll have the following loaner decks available:
This doesn’t even begin to erase that awful card type from the format. I’m glad they’ve admitted there is a problem though. It costs a lot of mana for one. It might not be lethal to planeswalkers and it doesn’t reverse the advantage they already got.