If Chalice was actually the problem, then why was it allowed to exist for 12 years? It clearly was not the problem, to the extent that there was one, or it would not have been unrestricted all this time. Except the last 12 months and the first few months of its existence, there were few calls to restrict Chalice.
I suppose publishers will publish anything these days, but there are so many unsubstantiated and factually incorrect claims in this article, it's actually shocking.
Thank you both for recording this! I've been trying to find the reason why I am so unenthusiastic about the format lately. I thought it may have been about other reasons, such as my lack of budget to switch archetypes or my daily dose of Vintage being tainted by the vitrol of anonymous users on TMD and Facebook. The fact of the matter is, I don't want to play Mentor or against Mentor. Unfortunately it's the TOs, and not WotC, that count the dollar votes of an angry userbase due to the low percentage of new cards finding a spot in the metagame. While the post-restriction metagame was inspirational, it was solved rather quickly, and decks that I might have been able to play were easily showcased as simply not good enough. I hope the mismanagement of Vintage is just that, and not a WotC tactic to kill support and visibility of a format that most players are priced out of.
It's interesting that they considered reintroducing functional errata (a terrible idea, IMO).
I think you mean terrifying.
Functional errata happens all the time. What they were batting around clearly seems to be the old school Power Level Errata. Like, the sort of solution they came up with to "save" standard in Urza block.
When I said Kaladesh was the second coming of Urza, I didn't realize the analogy would go so deep.
@desolutionist I understand that Gifts is very good. I was just pointing out that in that blank Turn 1 scenario you pointed out (of 3 Moxen and Land) Outcome is better because it puts 3 cards in your hand + gives you 3 mana to work with.
Gifts will give you cards to work with next turn, which is way slower.
@Smmenen I concur. I took your 4-0 mentor deck and tweaked it due to the cards I had (-2 flip jaces, +1 big jace, +1 Snapcaster) and had my first 4-0. The paradoxical outcome decks were so easy to beat when you can now main deck artifact hate.