The timeline has been updated FYI
A number of errors have been corrected and a lot of additional links have been added. I think that’s about it for now thank you so much for your interest in this!
I also updated some labels and a bunch of other tweaks.
Ironically nerfs Drannith Magistrate the companion hate bear.
I realize this thread is completely stale. Ill be happy to get feedback and this is a good place for organizing my thoughts in any case. A year ago, I took my GRWB hate-bear list to Hulen Open. It performed very well and I look to improve on the list for this years tournament.
Expected meta: Oath, 2x UR Arcanist, Jeskai Arcanist, Bug Delver, White Eldrazi, Ravager Shops, HollowVine, PO Storm, PO Mentor, Bomberman and 2x blue nonsense
My list still intends to beat PO and shops. I consider PO to be the top deck in our meta and this has a very favourable match-up against it:
3 windswept heath
3 verdant catacombs
1 strip mine
1 the tabernacle at Pendrell Vale
1 black lotus
1 mox emerald
1 mox pearl
1 mox jet
2 mox diamond
1 chalice of the void
4 wrenn and six
2 swords to plowshares
1 mental misstep
3 abrupt decay
4 once upon a time
4 force of vigor
4 deathrite shaman
4 thalia, guardian of thraben
3 collector ouphe
3 dark confidant
3 knight of the reliquary
1 the tabernacle at pendrell vale
1 deafening silence
1 swords to plowshares
2 veil of summer
1 abrupt decay
1 sylvan library
4 containment priest
1 collector ouphe
2 plague engineer
1 leovold, emissary of trest
The maindeck runs fairly smoothly. Im happy with the double mox diamond, since coloured mana requirements are pretty steep. 3 abrupt decay in the main is an attempt to shore up the arcanist match-up, which I believe to be the least favourable in the meta. I also appreciate that it can kill mana when appropriate and that it brings my green-count in the main to 25, which is comfortable with 4 force of vigor.
Sideboarding is quite tricky. Whenever I anticipate taking out force of vigor, weaker maindeck cards, such as once upon a time, should go with it. This is my current plan:
Oath: -3 collector ouphe, -3 dark confidant, -3 deathrite shaman, -1 tabernacle (10) +4 containment priest, +1 abrupt decay, +2 veil of summer, +1 sylvan library, +1 swords to plowshares (9)
UR Arcanist (brings in blood moon): -3 collector ouphe, -1 knight of the reliquary, -1 Karakas (5) +1 leovold, +1 abrupt decay, +2 veil of summer, +1 sylvan library, +2 plague engineer (7)
Jeskai Arcanist: -4 force of vigor, -4 once upon a time, -3 collector ouphe (11) +1 leovold, +1 abrupt decay, +2 veil of summer, +1 swords to plowshares, +1 sylvan library, +1 deafening silence, +2 plague engineer (9)
Bug Delver: -4 force of vigor, -4 once upon a time, -3 collector ouphe (11) +1 leovold, +1 abrupt decay, +2 veil of summer, +1 swords to plowshares, +1 sylvan library, +2 plague engineer (8) Note: Not sure if I can take out force of vigor. Lacking bombs here. Choke could be good.
White Eldrazi: -1 chalice of the void, -1 mental misstep, -3 collector ouphe, -1 thalia (6) +1 swords to plowshares, +1 abrupt decay, +2 plague engineer (5)
Ravager Shops: -1 chalice of the void, -1 mental misstep, -2 thalia (4) +1 swords to plowshares, +1 abrupt decay, +1 collector ouphe, +2 plague engineer (5) Note: The fourth knight would be welcome here, over a plague engineer, for instance.
HollowVine: -3 collector ouphe, -3 abrupt decay, -1 mental misstep, -1 chalice of the void (8) +1 Tabernacle, +4 containment priest, +1 swords to plowshares, +1 plague engineer, +1 leovold (7) Note: Takes my green count to 20, which is problematic.
PO Storm: -3 knight, -2 wrenn and six, -1 Karakas, -1 Savannah (7) +1 collector ouphe, +1 leovold, +1 deafening silence, +2 veil of summer, +1 sylvan library (7)
PO Mentor: -3 knight, -2 wrenn and six, -1 Karakas, -1 Savannah (7) +1 collector ouphe, +1 leovold, +1 deafening silence, +2 veil of summer, +1 sylvan library (7)
Bomberman: -3 knight, -2 wrenn and six, -1 Karakas, -1 Savannah (7) +1 collector ouphe, +1 leovold, +1 deafening silence, +2 veil of summer, +1 sylvan library (7)
A few notes:
-Sylvan library looks like it might belong in the maindeck as a one-of.
-Plague engineer looks like it is not pulling enough weight.
-I would like access to the fourth KotR in the side, against all the creature decks and oath.
-The second tabernacle in the side looks like its not worth it. If I gamble on not playing against actual dredge, I could play another piece that is decent against HollowVine that can also come in in other matches. Surgical extraction comes to mind.
-Similarly, containment priest is chosen as oath hate because it is among the best tools I have access to in case dredge shows up. If there is no dredge, I could consider controlling oath by blowing up oath and lands. A combination of 8 pieces of enchantment destruction and 2 surgical extraction to target the first destroyed oath could be plan a against oath. Plan B is to untap with KotR.
is your 15th sideboard slot worth more or less than being able to pay 3 once a game to draw a card? i think so, if it was drawing a random card from your vintage deck. if that card is a 3-5CMC creature and your deck has constraints, that may change the answer. but i think for the generic form of the question the answer is yes, but likely not for the specific questions.
The answer to this will trend more and more towards yes as more companions or frankly other cards on this nature get printed. Imagine if it is viable combo piece or something. Would you pay 3 mana to get a bad fireball out of your sideboard once per game? If you have infinite mana you certainly would.